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hello & question

  • Thread starter Thread starter sabrina.l.akins at lmco.c
  • Start date Start date
S

sabrina.l.akins at lmco.c

Guest
Just joined the list, after seeing & playing w/ a friend's copy of AB
v 1.4

Something we've noticed while trying to add a WFB character is:
why is the character restriced to special items of 50pts or less??

We're trying to add some characters from the WH Campaign packs, and
there is room left for the character to take magical items; but I
think we're missing some att we need to modify.

Any help would be appreciated.


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One fine day in the middle of the night, Sabrina Akins-Becker - work
<sabrina.l.akins@lmco.com> got up to write:

>Just joined the list, after seeing & playing w/ a friend's copy of AB
>v 1.4
>
>Something we've noticed while trying to add a WFB character is:
>why is the character restriced to special items of 50pts or less??
>
>We're trying to add some characters from the WH Campaign packs, and
>there is room left for the character to take magical items; but I
>think we're missing some att we need to modify.

Are you using the 'WD222 magic item limits' mode?

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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Nope - the scenario I'm using is "None"

Sabrina

> -----Original Message-----
> From: 'Not Colin' McAlister & The Skrills [SMTP:demandred@skrill.org]
> Sent: Monday, August 21, 2000 4:05 PM
> To: armybuilder@eGroups.com
> Subject: Re: [AB] hello & question
>
> One fine day in the middle of the night, Sabrina Akins-Becker - work
> <sabrina.l.akins@lmco.com> got up to write:
>
> >Just joined the list, after seeing & playing w/ a friend's copy of AB
> >v 1.4
> >
> >Something we've noticed while trying to add a WFB character is:
> >why is the character restriced to special items of 50pts or less??
> >
> >We're trying to add some characters from the WH Campaign packs, and
> >there is room left for the character to take magical items; but I
> >think we're missing some att we need to modify.
>
> Are you using the 'WD222 magic item limits' mode?
>
> --
> 'Not Colin' McAlister - License to Skrill
> Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
> -----------------------------+------------------------------------
> "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com

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One fine day in the middle of the night, Akins, Sabrina L
<sabrina.l.akins@lmco.com> got up to write:

>> >Something we've noticed while trying to add a WFB character is:
>> >why is the character restriced to special items of 50pts or less??
>> >
>> >We're trying to add some characters from the WH Campaign packs, and
>> >there is room left for the character to take magical items; but I
>> >think we're missing some att we need to modify.
>>
>> Are you using the 'WD222 magic item limits' mode?
>
>Nope - the scenario I'm using is "None"

Hmm... which army? I just added a Dragon Blade (125 points) to a Chaos
Lord with no problems.

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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I was trying to add the named Bretonnian (and later, Wood Elf) characters
from the "Perilous Quest" campaign pack; I was classing them as Special
Characters, and giving them their virtues, basic equipment choices, etc..
Everything lookes fine in ABCreator; then I go to AB, pull up the character,
and when I get to "Choose Magic Items", all it gives me to chose from is
"Special Items". No weapons, armor, nothing...now, while playing around with
joe-blow General & Heros last night, we discovered that when you've taken
full armor, you won't be able to chose a magic version; but I couldn't even
take Bound Items, nor Enchanted Items, and the 2 ppl I entered were a Hero
(Agravain), who can take up to 2 magic items, and a Wizard Champion
(Eleanor), who can also take 2...no go.

I have nothing entered in the Box below Options (I don't have the screen up
in front of me here at work). I gave Eleanor the Potion Sacre, using
"take:brsacre"(?) it worked, whatever the ID was; but that was it.

Any help would be great; I guess I could re-enter them anytime I wanted to
use them, but that would get to be a pain. Plus, then I don't learn about
the program.

Thanks,
Sabrina
> -----Original Message-----
> From: 'Not Colin' McAlister & The Skrills [SMTP:demandred@skrill.org]
> Sent: Wednesday, August 23, 2000 2:47 PM
> To: armybuilder@eGroups.com
> Subject: Re: [AB] hello & question
>
> One fine day in the middle of the night, Akins, Sabrina L
> <sabrina.l.akins@lmco.com> got up to write:
>
> >> >Something we've noticed while trying to add a WFB character is:
> >> >why is the character restriced to special items of 50pts or less??
> >> >
> >> >We're trying to add some characters from the WH Campaign packs, and
> >> >there is room left for the character to take magical items; but I
> >> >think we're missing some att we need to modify.
> >>
> >> Are you using the 'WD222 magic item limits' mode?
> >
> >Nope - the scenario I'm using is "None"
>
> Hmm... which army? I just added a Dragon Blade (125 points) to a Chaos
> Lord with no problems.
>

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This new explanation now makes a LOT more sense, since it fills in all the
missing details. Please strive to provide this level of detail in the
future and you'll get much better answers from us. :-)

The issue is that each category of magic item is made available based on
the unit's CATEGORY. Since you have assigned the category "Special
Character", the default availability of magic items is not enabled. You
also need to use the "catg" attribute to assign the proper additional
category to the unit. The abbreviations for categories are found in the
definition file, as is the list of special item categories and the unit
categories to which they are available by default.

Hope this helps,
Rob


At 03:52 PM 8/23/00 -0400, you wrote:
>I was trying to add the named Bretonnian (and later, Wood Elf) characters
>from the "Perilous Quest" campaign pack; I was classing them as Special
>Characters, and giving them their virtues, basic equipment choices, etc..
>Everything lookes fine in ABCreator; then I go to AB, pull up the character,
>and when I get to "Choose Magic Items", all it gives me to chose from is
>"Special Items". No weapons, armor, nothing...now, while playing around with
>joe-blow General & Heros last night, we discovered that when you've taken
>full armor, you won't be able to chose a magic version; but I couldn't even
>take Bound Items, nor Enchanted Items, and the 2 ppl I entered were a Hero
>(Agravain), who can take up to 2 magic items, and a Wizard Champion
>(Eleanor), who can also take 2...no go.
>
>I have nothing entered in the Box below Options (I don't have the screen up
>in front of me here at work). I gave Eleanor the Potion Sacre, using
>"take:brsacre"(?) it worked, whatever the ID was; but that was it.
>
>Any help would be great; I guess I could re-enter them anytime I wanted to
>use them, but that would get to be a pain. Plus, then I don't learn about
>the program.
>
>Thanks,
>Sabrina


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Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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