I've seen a few posts from searching of people trying to implement these, but nothing concrete has hit the Community Pack as far as I can tell.
Wildemount has a gift, and Theros is expected to have some as well. So I'd like to get at least a framework in place. My instinct is to make an adjustment that calls a configurable, where these benefits can be selected. But I'm open to other ideas.
Wildemount has a gift, and Theros is expected to have some as well. So I'd like to get at least a framework in place. My instinct is to make an adjustment that calls a configurable, where these benefits can be selected. But I'm open to other ideas.