CapedCrusader
Well-known member
Grit is supposed to be set to 1 per character Rank. I've noticed that the Deadlands user file I'm currently using doesn't make this adjustment. I am trying to set up an Eval Script to make this adjustment automatically when the character's Rank changes. However, I can't get this to operate correctly. I am currently trying:
perform #traitadjust[trGrit,+,herofield[acRank].value,"Grit is 1 per Rank"]
Phase: Final
Priority: 1000
The documentation says that acRank is not available until after Final. I've tried hard-coding a number in the value field on the traitadjust macro, but it doesn't seem to work either. I can't get Grit to adjust at all. Is there a way to automate this, or should I just use the permanent adjustment screen to keep the Grit value current?
perform #traitadjust[trGrit,+,herofield[acRank].value,"Grit is 1 per Rank"]
Phase: Final
Priority: 1000
The documentation says that acRank is not available until after Final. I've tried hard-coding a number in the value field on the traitadjust macro, but it doesn't seem to work either. I can't get Grit to adjust at all. Is there a way to automate this, or should I just use the permanent adjustment screen to keep the Grit value current?