dungeonguru
Well-known member
So I copied a script from a monster that was adding (Humanoid Form Only) to the non-natural weapons and noticed that SRD weapons don't have a livename/sbname on all weapons? Not sure if it's a glitch or intentional but it causes an issue on the statblock where the weapon is listed with just the name " (Humanoid Form Only)."
Is it good practice to call out the base weapon name directly? The script examples are below (both are run in Rendering phase):
OLD SCRIPT (doesn't work):
MY SCRIPT (works OK):
Is it good practice to call out the base weapon name directly? The script examples are below (both are run in Rendering phase):
OLD SCRIPT (doesn't work):
foreach pick in hero from BaseWep where "!wGroup.Natural"
eachpick.field[livename].text &= " (Humanoid or Hybrid Form Only)"
eachpick.field[sbName].text = eachpick.field[livename].text
nexteach
MY SCRIPT (works OK):
foreach pick in hero from BaseWep where "!wGroup.Natural"
eachpick.field[livename].text = eachpick.field[name].text & " (Humanoid Form Only)"
eachpick.field[sbName].text = eachpick.field[livename].text
nexteach