Not much to this supplement/setting but thought it would be fun to take a stab at. I am stumped on trying to recreate their rules for Encumbrance. Essentially everything weighs 0, 1, or 2 (some exceptions to 3). Building gear to that spec is easy. But trying to implement and modify the Encumbrance system proving to be difficult.
Here are the Gold & Glory Encumbrance rules. Weight Limit is equal to 2 + your Strength die. Strength d8 means you can carry 10 Normal items without being encumbered. Consider this number in place of the lbs listed in the standard Savage Worlds Encumbrance rules.
These are the only two methods I am aware of for modifying Encumbrance and Load Limit. And neither quite nails what is needed. There may be other methods and I am hoping a smarter user than me has some ideas.
Final/5100
Pre-Traits/5000
Here are the Gold & Glory Encumbrance rules. Weight Limit is equal to 2 + your Strength die. Strength d8 means you can carry 10 Normal items without being encumbered. Consider this number in place of the lbs listed in the standard Savage Worlds Encumbrance rules.
Strength Die | Weight Limit | Enc. | Pace1 | Max.Lift |
---|---|---|---|---|
d4 | 6 | 7-17 | 18 | 24 |
d6 | 8 | 9-23 | 24 | 32 |
d8 | 10 | 11-29 | 30 | 40 |
d10 | 12 | 13-35 | 36 | 48 |
d12 | 14 | 15-41 | 42 | 56 |
These are the only two methods I am aware of for modifying Encumbrance and Load Limit. And neither quite nails what is needed. There may be other methods and I am hoping a smarter user than me has some ideas.
Final/5100
Code:
#resmax[resEncumb] *= .15
Pre-Traits/5000
Code:
herofield[acLoadBonus].value += .5
Last edited: