I admit it. I am a lazy GM. I barely have enough time to myself these days (kids, mortgage, non-gaming partner etc.) and so I intend to borrow as many maps as I can find on the internet for my Temple of Elemental Evil write up on Realm Works.
I have found some stunning Greyhawk maps here that are, IMNSHO, astonishingly beautiful and an absolute must. There are also plenty of handy battlemaps to be found at the Cartographer's Guild.
It makes sense to my untrained mind that there is a maximum file size, 30MB I believe, for any map file and have decided to shy away from anything too large at this stage.
The problem I am finding is that even though I am well inside the overall file size limit, finding artwork that displays well on a large screen that fits within those dimensions is not as straight forward as I'd hoped. The maps I wish to use are exceeding the recommended pixel dimensions by some margin. I have uploaded these maps into my baby realm (6 topics with a map each) and they display beautifully on the widescreen TV that sits beside my gaming table. (Player View is the mutz nutz guys!)
Am I going to encounter problems later on if I continue to use maps that are over the pixel limit? What is the issue?
I have found some stunning Greyhawk maps here that are, IMNSHO, astonishingly beautiful and an absolute must. There are also plenty of handy battlemaps to be found at the Cartographer's Guild.
It makes sense to my untrained mind that there is a maximum file size, 30MB I believe, for any map file and have decided to shy away from anything too large at this stage.
The problem I am finding is that even though I am well inside the overall file size limit, finding artwork that displays well on a large screen that fits within those dimensions is not as straight forward as I'd hoped. The maps I wish to use are exceeding the recommended pixel dimensions by some margin. I have uploaded these maps into my baby realm (6 topics with a map each) and they display beautifully on the widescreen TV that sits beside my gaming table. (Player View is the mutz nutz guys!)
Am I going to encounter problems later on if I continue to use maps that are over the pixel limit? What is the issue?