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Goblin cavalier favored class bonus

Goblin cavalier: trying to add mount hit points as a favored class bonus. It gives me the option when I first load the portfolio, but then immediately afterwards acts as if the option never existed and reverts back to hit point or skill point.

Is this a bug in the program or am I doing something wrong?

Lorangriel
 
I looked in the editor and I think the problem may be in the eval script of the favored class options. Unfortunately, I don't understand any of the code. It reads:

field[abValue].value += field[fcCount].value

~ If there's no Mount, there's nothing we can do
doneif (hero.hasminion[AnimComp] = 0)

hero.minion[AnimComp].child[Totals].field[tHP].value += field[abValue].value

Thanks,

Lorangriel
 
Is this an old portfolio? Do you own either Goblins of Golarion or the Advanced Race Guide as a package? Have you enabled either of those sources? Does this still happen in the portfolio if you create a new hero and rebuild the character? I can't reproduce this error, so I need some more information.
 
Ah! Thank you, Aaron! The problem was that I didn't have either of those products enabled. It seems strange that everything else worked with regards to the goblin being a PC, except the favored class bonus. But I guess the other stuff was in the Bestiary...

Thanks so much for the help!

L.-
 
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