Professor Z
Member
I'm new to both pathfinder and hero labs so I'm not sure if these are bugs or perhaps just me misunderstanding how things work.
I have a Gnome Mindchemist (Alchemist) with the Alternate Racial Trait of being a Pyromaniac.
I've added Cognatogen as a magic item so it shows up on the in-play tab but here is where I get confused. The duration listed next to the cognatogen checkbox says duration 0 min and I haven't seen anything that changes that value. Am I missing something?
The other question I have concerning the use of Cognatogen is that when I click on it, the number of bombs I can throw increases but from asking on the pathfinder forums, I was told that the Cognatogen doesn't increase the number of bombs, simply the bombs damage. Is this simply a bug with herolab or is there even a way for it know that my int was boosted by Cognatogen and not some other way?
My third question concerns the Pyromaniac trait which adds a +1 to my effective level for fire spells, of which my normal bombs are. So at level 2, my bomb damage increases by a d6 (instead of waiting till lvl 3). Now my weapons tab shows this increase but the specials and inplay don't. Is there a reason for this?
I have a Gnome Mindchemist (Alchemist) with the Alternate Racial Trait of being a Pyromaniac.
I've added Cognatogen as a magic item so it shows up on the in-play tab but here is where I get confused. The duration listed next to the cognatogen checkbox says duration 0 min and I haven't seen anything that changes that value. Am I missing something?
The other question I have concerning the use of Cognatogen is that when I click on it, the number of bombs I can throw increases but from asking on the pathfinder forums, I was told that the Cognatogen doesn't increase the number of bombs, simply the bombs damage. Is this simply a bug with herolab or is there even a way for it know that my int was boosted by Cognatogen and not some other way?
My third question concerns the Pyromaniac trait which adds a +1 to my effective level for fire spells, of which my normal bombs are. So at level 2, my bomb damage increases by a d6 (instead of waiting till lvl 3). Now my weapons tab shows this increase but the specials and inplay don't. Is there a reason for this?