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Gestalts via Archetypes

Now that we are actually playing in game, it has come up that a few other gestalt types are needed. We need a Fighter/Wizard, a Fighter/Cleric, and a Fighter/Bard. Apparently everyone is using a Fighter base for their builds. Not really sure why, but I have been asked to request these builds. I would build them myself, but I have am getting nowhere trying to figure out how to code these things. Someone, please, can you help me again?
 
Adding the Fighter to another class seems to be the easiest of all for me so far. Everything works flawlessly as far as I can tell.

I've already added the Fighter to the Inquisitor, Cleric, Monk, and Rogue. I could look at doing the Bard and Wizard next.
 
Fighter is a great add to a Gestalt - you get all the benefits of the other class, plus the fast BAB progression and martial weapon proficiency of the fighter.
 
I've added Fighter to a few classes. Here's my current list.

Barbarian
Bard
Cleric
Inquisitor
Monk
Rogue
Sorcerer
Wizard

Under each of these classes, you will find the "Gestalt Fighter" archetype.

This is version 2012.12.22a
 

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Fighter is a great add to a Gestalt - you get all the benefits of the other class, plus the fast BAB progression and martial weapon proficiency of the fighter.

Let us not forget the armor proficiency and the bonuses vs fear from Bravery. And thanks for the file Lifer4700. You have just saved my sanity. Not that I had much to begin with. :p
 
Now, another friend is asking for a Rouge/Ranger build. I think they think I am the one building these. I am just going to start pointing them at these forums and saying "Ask for yourself!"
 
Well, here's the next version.

Unlike Mowgli's version, I still have not done any work with Abilities or Spells yet, so the Rogue Talents and Rage Powers do not correctly detect level.

For example, when you're level 10, and your rogue half allows the advanced talents (e.g.: Crippling Strike, Another Day), the software still shows them greyed out, since you technically don't have any rogue levels. Just go ahead and select them anyway.

The solution for this is known, it simply requires a lot of tedious work that I just haven't taken the time to do.

Anyway, enjoy!


Version: 2012.12.25a

This version adds in three more gestalt combinations:
Oracle/Barbarian
Ranger/Rogue
Sorcerer/Rogue
 

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I found a post by ShadowChemosh about creating a "gestalt" class and was wondering if anyone had tried this yet? Essentially making gestalt a class in itself that would allow you to add a level of each class, then a "level" of gestalt that would rebalance the character's level, BAB, saves, HD, and skill points to where it should be on a normal gestalt. This seems like a brilliant idea to me as it would save a lot in creating specific combinations of classes but I'm not sure if it's possible to even do with the editor alone.

P.S I'm new to the HL community, so if I should put this post elsewhere I will. This just seemed to be the most recently active gestalt thread and made the most sense to ask here.
 
As far as I know, there is no easy way.

I agree that being able to simply select both classes, then pick a "Gestalt" option somewhere that does all the figuring would be ideal, but unfortunately, I don't think any progress has been made on a User Community solution, and an formal solution from Wolf Lair will not be forthcoming, since Gestalt rules are not Paizo Pathfinder official, and they have other things that take priority.

Until then, the Archetype approach seems to be the best option.
 
I have a question regarding the Gestalting via Archtype option that is being used. How would one change from one of the Gestalting Classes while keeping the other. Example I have 7 levels or Oracle/Barbarian and now I want to do Oracle/Fighter for level 8. I don't see a way to do this using the current Archtype option/files presented.
Am I over looking something?


I would like to thank everyone who has done work putting together the current files they are extremely helpful.
 
Anyone done Monk/Ninja?

The bonus feats don't play nice.. because of the way the ninja gets Stye Master, and Combat Trick.

this is especially true if you take Master of Many Styles which makes it so you can only take style feats.
 
Any chance someone could build a couple Archtypes for me: Ranger/Barbarian as Ranger Archtype; Summoner/Ranger as Summoner Archtype; Ranger/Fighter as Ranger Archtype? We are playing a Gestalt game where we have to take either Ranger or Druid as one of the classes. I am way better than average with computers, but this stuff just makes my head spin trying to build one.
 
OK, I got the Inquisitor//Fighter Gestalt back into the file and it seems to be working correctly.

I put it into the file I downloaded from d20PFRPG, so it should include ShadowChemosh's fix.

Brings the total Gestalt combos in the file to 11.

I downloaded this, but it doesn't seem to work. When I click on the Rage Powers button in Hero Lab (and I have loaded the file correctly) under my Ranger (w/Barbarian Gestalt - I created a copy of the Summoner/Barbarian, changed Summoner to Ranger, saved and tested it) it only gives me the Ranger Weapon specialties.

What am I doing wrong and how to fix?

Also any chance one of you are who are MUCH BETTER than me at this sort of thing able to build a Summoner/Ranger gestalt Archtype? The game I am playing in requires us to have either Ranger or Druid as our secondary class.
 
Error with the Gestalt Pack

Good day,

I haven't visited often but now I came upon an issue. My group wants to try some Gestalt characters. I downloaded the packs in this thread and want to thank those that worked on them. Now when I load HL, I get and error...

Thing 'cMCPBrawlG'- Condition phase/priority (First/500) for bootstrap thing 'wUnharmed' occurs after earliest rule/script (First/495)

I have no clue what any of it means and/or how to fix it, any assistance would be welcome.

Thank you in advance!
 
Hi,

Has anyone gotten the Barbarian Rage Powers to work properly? I tried both using Mowgli's Summoner/Barbarian and a Druid/Barbarian (which I basically just copied from the Summoner) and I can't get them to work. I get to choose, there's only Raging Climber (for some crazy reason) under the Summoner/Barbarian gestalt. For the Druid I get the "Nothing to choose from!" message.

What do I need to change up to make that all work? Is it possible at all?

Thanks!
 
Hey There,

Anyone done a inquisitor/Samurai? I am trying to piece something together but if anyone has one done that would be cool!


Thanks.
 
It's been a VERY long time since I've messed with Gestalts, honestly. I had the Rage powers working correctly at least through APG.

It sounds like they either haven't been changed to secondary (or tertiary, or whatever is needed) abilities, or they haven't been enabled for the archetype. But I don't know what would have changed since I made them originally.
 
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