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General Bugs

Posted by Buckhead in High Elf thread:

The Armour of silvered Steel while it is suposed tgo give a +2 armor save, shows it giving a +1
 
The ward saves in the new generic item lists still say "+5" instead of "5+" like they should - it's a roll, not a modifier.
Also, the Talisman of Protection is being duplicated in a lot of lists.
 
At the moment it's occurring with the Wargor entry in the Beastmen list (one item says "6+ ward" in the description and the other says "6+ ward save") at least.
Though I see there is another update out; I'll check with that one.
 
All the above bugs should now be fixed (as of release 1.3) please re-post if they're still a problem
 
- Monster Mounts don't give the +1 AS after the 1.3 release yet.
- Shield of Ptolos still calculates in wrong way final bonuses in the profile.
 
Some typo type things I've noticed.

  • Short Bow - 16" Range, Should be 18" Range (BRB 91)
  • Lore of Heavens spell 2 wind blast - missing 24" Range (BRB 497)
  • Lore of Life spell 0 earth blood - Should read: "Until caster's next magic phase, his unit has Regenerate (5+)" (BRB 496)
  • Lore of Life spell 2 Flesh to stone - Fix 'Until' spelling. Add 24" Range (BRB 496)
  • Lore of Life spell 4 Shield of Thorns - Fix 'Shield' spelling. Add 24" Range (BRB 496)
Thanks for all he work, I appreciate it!

Rob
 
Not sure if it's been considered and discarded, but it would be really handy if each stat line also included the reference to the troop type of the unit. I've still not got used to the new definitions for some of the units and would find this pretty handy.
 
Not sure if it's been considered and discarded, but it would be really handy if each stat line also included the reference to the troop type of the unit. I've still not got used to the new definitions for some of the units and would find this pretty handy.

Good Idea. Must be.
 
Armour of Silvered Steel is buggy as heck right now.
Its a 2+ armour save that cannot be improved.
For the armies I tested it with it does confer the 2+ armor save but then can be improved with shields and other armor. This isnt correct.

The exception army that I found is Skaven.
In the Skaven army it does not list the armor save as a 2+ but as a 4+ for the Warlord and the Chieftain. It seems that this postlink
~ if heavy armor is not selected, remove its save bonus
if (option[HeavyArmNS].selection = 0) then
stat[Save] += 2
endif

is causing the conflict.
It works just like all the other armies (2+ improvable) for all the other Skaven characters who may select magic armor.
Any help would be appreciated to get this issue fixed for the Skaven file atm.
 
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Shield of Ptolos still calculates wrong armor save in character profile. It is a normal shield with special fixed armor save, ex. 4+ (*1+). I guess it is easier than what it seems to be set right.
 
Armour of Silvered Steel is buggy as heck right now.
Its a 2+ armour save that cannot be improved.
For the armies I tested it with it does confer the 2+ armor save but then can be improved with shields and other armor. This isnt correct.

The exception army that I found is Skaven.
In the Skaven army it does not list the armor save as a 2+ but as a 4+ for the Warlord and the Chieftain. It seems that this postlink
~ if heavy armor is not selected, remove its save bonus
if (option[HeavyArmNS].selection = 0) then
stat[Save] += 2
endif

is causing the conflict.
It works just like all the other armies (2+ improvable) for all the other Skaven characters who may select magic armor.
Any help would be appreciated to get this issue fixed for the Skaven file atm.

The more and more I play around with getting this to work successfully I am inclined to think that the issue results from not only the postlink found in skaven warlords and chieftains but also this prelink which the Armor of Silvered Steel has
~var result as number
~result = parent.assign[Helper.ArmorFix1]
parent.stat[Save] = 2
obviously this sets the save to 2+ but still allows it to be modifiable. The conflict it seems to me is that while one says to make it a 2+ the other says that since HvyArmor is removed the save should be modified by +2 thereby resulting in the erroneous save of 4+ in the stats.
I could really use some help getting this fixed.
 
Warbanner

The warbanner has the incorrect cost in a multitude of armies.

The ones I can confirm are as follows:
Vampire Counts currently 35pts should be 25pts (VC p84)
Skaven currently 35pts should be 25pts (SK p109)
Beastmen currently 35pts should be 25pts (BM p92)
Warriors of Chaos currently 35pts should be 25pts (WoC p112)

High Elves and Wood Elves are correct.

This bug is based on BRB p500 whch says the points value for items in both books is the value in the army book, not the BRB.

I suspect other armies are in correct, but these are the only books I own.
 
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