dcgreenwood
Member
When in game session, it should be easier for the GM to navigate and display content. Suggest the following:
1) Currently the Home is locked onto the Home Article. This is the only topic that can be accessed with a single button click. Suggest allowing the user to redefine Home as a different topic. This allows the GM to create multiple "hubs" that can be switched, as the players progress through the campaign.
The same thing could be accomplished if a tab could be "pinned", meaning that it would never be closed/replaced. When in a pinned tab and clicking on a link, a new tab would automatically be opened instead of replacing the currrent tab with the new topic.
2) One click display in player window. Should have an option (maybe on a right click on a reveal button) that would immediately display a snippet to the player window, without forcing it to be previewed and then activated from preview. If clicking on an image snippit inside a containing topic, it would immediately launch the image in the final state, including fog of world, without additional clicks.
1) Currently the Home is locked onto the Home Article. This is the only topic that can be accessed with a single button click. Suggest allowing the user to redefine Home as a different topic. This allows the GM to create multiple "hubs" that can be switched, as the players progress through the campaign.
The same thing could be accomplished if a tab could be "pinned", meaning that it would never be closed/replaced. When in a pinned tab and clicking on a link, a new tab would automatically be opened instead of replacing the currrent tab with the new topic.
2) One click display in player window. Should have an option (maybe on a right click on a reveal button) that would immediately display a snippet to the player window, without forcing it to be previewed and then activated from preview. If clicking on an image snippit inside a containing topic, it would immediately launch the image in the final state, including fog of world, without additional clicks.