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Flurry of blows, double-slice in Play Tab?

MarcelGM

Active member
I might be missing something but is there an obvious way to roll for using the abilities that are
"Make two Strikes, one with each of your two melee weapons, each using your current multiple attack penalty. Both Strikes must have the same target. If the second Strike is made with a weapon that doesn’t have the agile trait, it takes a –2 penalty. If both attacks hit, combine their damage, and then add any other applicable effects from both weapons."

I originally started with building a guardian with sword and shield bash + dual-weapon warrior for double slice, I see no way to illustrate using doubleslice with a longsword and shield bash.
While flurry of blows is different, I checked some Monk characters and didn't see anything that indicated use of flurry vs just rolling dice.

I do see like with the monk a gear icon to indicate when in a stance, but nothing for flurry.

Am I missing something? I admin after all these years I still find these things a bit confusing.

Thanks
 
I might be missing something but is there an obvious way to roll for using the abilities that are
"Make two Strikes, one with each of your two melee weapons, each using your current multiple attack penalty. Both Strikes must have the same target. If the second Strike is made with a weapon that doesn’t have the agile trait, it takes a –2 penalty. If both attacks hit, combine their damage, and then add any other applicable effects from both weapons."

I originally started with building a guardian with sword and shield bash + dual-weapon warrior for double slice, I see no way to illustrate using doubleslice with a longsword and shield bash.
While flurry of blows is different, I checked some Monk characters and didn't see anything that indicated use of flurry vs just rolling dice.

I do see like with the monk a gear icon to indicate when in a stance, but nothing for flurry.

Am I missing something? I admin after all these years I still find these things a bit confusing.

Thanks
Report it within HLO - this will get you and answer if not a fix. If its something that can't be displayed, at least you'll know, and there's a chance it could be made to happen in future.
 
There isn't, because they're basically just "roll two different Strikes". The only thing that we'd possibly add is apply the -2 penalty to non-agile weapons.
 
I see, I guess I was looking to see if check box somewhere altered the dice roller somehow to show like the longsword and shield bash roll and the damage added together total which you take into account for resistance.

No idea why but I have trouble visualizing flurry of blows, the spirit warrior's similar ability and doubleslice sometimes, so I figured maybe the dice roller would make it more clear but your description shows me I was probably overthinking it.

Thanks
 
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