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Finding The Black Blade

zeone3000

Member
I've found how to add a weapon to the list with some searching. I just can't find how to access the gizmo to actually do it though. Some quick instructions on how to do so would be very appreciated.
 
So you want to modify the list of weapons which can be selected by the black blade, is that correct? Which weapons did you want to add, was it a specific weapon or a class of weapons?
 
In the weapons tab, where you see black blade in red (if this a class feature) Click on the hammer and wrench icon (edit icon) and then choose which weapon type your black blade is, then you will be able to equip it as a weapon.
 
Your initial post says you know how to alter the candidate expression, just not how to get into the gizmo. The second code block in the linked thread will get you to the gizmo from an eval script running on something else. The first code block gives you the original candidate expression, so adding estoc should be as simple as overwriting what is there with an addition to the "or sword cane" part.

I guess I may have misunderstood what your question was? Could you restate?
 
Your initial post says you know how to alter the candidate expression, just not how to get into the gizmo. The second code block in the linked thread will get you to the gizmo from an eval script running on something else. The first code block gives you the original candidate expression, so adding estoc should be as simple as overwriting what is there with an addition to the "or sword cane" part.

I guess I may have misunderstood what your question was? Could you restate?

I was looking for this myself being "Nosy" but couldn't figure out where the particular mechanic is classified under in the editor.
 
I was looking for this myself being "Nosy" but couldn't figure out where the particular mechanic is classified under in the editor.

The black blade is a custom weapon beyond the scope of the editor. The eval script to alter it could be run from whatever you need it to.
 
Alright, it sounds like you're starting at the very beginning.

The program you're going to use is called the hero lab editor. It can be accessed through the Hero Lab program, in the Tools menu. You will need to create something, like an adjustment or an archetype, which will contain your eval script and that you can add to a character. I'd recommend you check out the seminar videos (on our youtube channel) and the tutorials (accessed through the Help menu in the editor) to get a basis in HL, then use what I posted in the other thread as a basis to tweak.

If you have questions after you've given it a try yourself, please post what you tried and how. We'll go from there.
 
Ah, the terminology helps a lot. I thought I had to use something outside of the editor to make it work. So, add an adjustment to add Estoc to the list, simple. Thanks.
 
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