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Features that are still missing - can we can an update?

Philderbeast

Well-known member
ok with the feature survey and my own frustrations at features that have been promised and still not delivered I went to have a look at the kick starter so see what else has not been delivered from the original package that was funded.

* GMs can share their creations through the cloud for use by others.

* GMs can browse the work of others and integrate it into their own worlds. Imagine being able to find a pre-made encounter, or a tavern, or an entire region with adventures and NPCs. Drop it into your own world, change a few names, hook it into locations in your world, and it’s fully integrated for use. No scribbled notes. No Post-Its. No juggling between PDFs, books, and your own files. Realm Works is built from the ground up for exactly this purpose.

* material from Never Unprepared fully integrated into Realm Works

* all 1,000 NPCs from Masks fully integrated into Realm Works

* all 501 plots from Eureka fully integrated into Realm Works

* The Grande Temple of Jing fully integrated into Realm Works

Now I can't speak for everyone here. but the first two on the list ate reasons I bought realm works, and with you having released the player edition and started the clock on our included time for the could access I'm starting to get a little peeved at the lack of these features, particularly noting the delays I'm glad that I did not back the kick starter as its not coming on 18 months PAST the ETA for the original due date for this project to have these things available.

Now I understand that delays happen for a number of reasons with staff leaving etc, however can we get an ETA on these features being added as its starting to seem like they will never come.

Also are there any plans to address the cloud access subscription time for users that are waiting for you to add these features to use the product? having the player edition is nice, but until I have access to content the cloud service is still unusable for me, and I'm sure I am not the only person in this position.
 
Everything you are listing will come with the marketplace. That feature is coming in just a few more months I believe. I'm guessing by June.

This program is already amazing. The marketplace will make it all but perfect.

I'm excited too, but patience is a virtue. Having the marketplace without giving users a chance to learn the program would be chaotic at best. Plus, it takes a ton of manhours to input all that data.

Don't be upset, be excited, like me.
 
By the sounds of it they'll be 20-24 months overdue before the Kickstarter is actually fulfilled.... I'll bite my tongue as to how I really feel on this topic.
 
Pollution.

I'm really struggling to find something to be excited about. by the time the market place comes about (THE main feature that makes this program truly exciting) I wont be able to use it without it costing me more money for a subscription to the cloud service.
 
by the time the market place comes about (THE main feature that makes this program truly exciting) I wont be able to use it without it costing me more money for a subscription to the cloud service.


Yeah, I was kind of wondering about this too.

I'm patiently waiting for the features that I bought the program for, but it looks like I'll have to re-up in order to see them.
 
I do understand your feelings. But you know how development goes. If I would be really unhappy I would try to sell my license (if the license allows it, I did not check) :)

I'm sure if the package ends and they have nothing ready, they will shell out some "offer" for the cloud.
 
By the sounds of it they'll be 20-24 months overdue before the Kickstarter is actually fulfilled.... I'll bite my tongue as to how I really feel on this topic.

I agree.. and some of these "features" were "already in place" according to the Kickstarter. :confused:
VERY VERY hard to justify charging additional cloud time to users that were supportive and have yet to receive features integral to its use. :(
 
I agree.. and some of these "features" were "already in place" according to the Kickstarter. :confused:
VERY VERY hard to justify charging additional cloud time to users that were supportive and have yet to receive features integral to its use. :(

Yep, I can't imagine paying for cloud service until the marketplace is fully operational.
 
We're more than a few months past due. But on the plus side, RW is coming along and with the Player Version release LWD noted they have several extra pieces in place which sounded promising at that time. Plus, LWD has had a solid 18-24 months of time to input the stretch goals and standardize them so they are all very consistent in presentation.

I really expect all of the stretch goals to be available for download when the Marketplace opens. And that they are shining examples for us to draw inspiration from. And that they are the gold standard to which all future material that doesn't have over a year of input and polish time will strive to achieve. I can't wait to see how every single feature of RW is utilized to its fullest in each of the kickstarter releases.
 
Plus, LWD has had a solid 18-24 months of time to input the stretch goals and standardize them so they are all very consistent in presentation.

I really expect all of the stretch goals to be available for download when the Marketplace opens. And that they are shining examples for us to draw inspiration from. And that they are the gold standard to which all future material that doesn't have over a year of input and polish time will strive to achieve. I can't wait to see how every single feature of RW is utilized to its fullest in each of the kickstarter releases.

No pressure, Chris!
 
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On the Cloud subject, when I first acquired RW I did so assuming the cloud would not be needed for me, as I don't do games, so having it or not was a feature lost on me.

I've changed my mind since then, even if I never use it for games, and decided I do need and want the cloud (due to marketplace among other things). For now, the cloud is available and useful for those who are using player edition. I understand it may seem unfair to those (like me) who will not use the cloud for PE and are already seeing its timer ticking, but the way I see it it's not the end of the world.

What troubles me most is how LW is going to market the cloud - because I paid double the price of RW on bank taxes, I would like to be able to maximise those taxes by being able to buy, let's say, five years worth of cloud for me and my sister in one single pay. Otherwise, no matter how low the price (and from where I'm standing, RW is extreeeemely cheap compared to everything it already does, let alone what is still being finished), it will still be way too expensive due to bank taxes. :(

Of course, I'm a patient person used to either having to pay immensely for something that can't be adjusted to me, or having to do it myself from scratch (I'm a language teacher, though, not an IT coineusser). The problems most users find with the delays in RW are minor to irrelevant compared to what I am used to.
 
ok with the feature survey and my own frustrations at features that have been promised and still not delivered I went to have a look at the kick starter so see what else has not been delivered from the original package that was funded.

* GMs can share their creations through the cloud for use by others.

* GMs can browse the work of others and integrate it into their own worlds. Imagine being able to find a pre-made encounter, or a tavern, or an entire region with adventures and NPCs. Drop it into your own world, change a few names, hook it into locations in your world, and it’s fully integrated for use. No scribbled notes. No Post-Its. No juggling between PDFs, books, and your own files. Realm Works is built from the ground up for exactly this purpose.

* material from Never Unprepared fully integrated into Realm Works

* all 1,000 NPCs from Masks fully integrated into Realm Works

* all 501 plots from Eureka fully integrated into Realm Works

* The Grande Temple of Jing fully integrated into Realm Works
...
can we get an ETA on these features being added as its starting to seem like they will never come.
All of these items require functionality tied to the Content Market. Back in July we put out a backer update (Update #83) that explained to all of our Kickstarter backers where we're at with the content (like Masks, Eureka, etc.). Here's an excerpt: "... we’re in the final editing stages of five books already – Masks: 1000 Memorable NPCs for Any Roleplaying Game, Eureka: 501 Adventure Plots to Inspire Game Masters, Pirate’s Guide to Freeport, Blood Drive Trilogy, and Isle of Kandril. ... Getting the content of these books into Realm Works is only half the battle. We also have to get that content into your personal Realm Works account. This second step requires content sharing to be in place, which is part of the Content Market. As you may recall, the Content Market is something we’ll be tackling after Player Edition is released." The data entry team is still plugging away at getting content into Realm Works, and we think you'll like what you see!

As for the first two points (GM's sharing their content with others and integrating others' work into their realms), that's still on our radar! We'll be able to share more about these two features after we get farther along in development.

Also are there any plans to address the cloud access subscription time for users that are waiting for you to add these features to use the product? having the player edition is nice, but until I have access to content the cloud service is still unusable for me, and I'm sure I am not the only person in this position.
We haven't announced anything on this, so anything I say could change (which is unfair to you). If we do anything special regarding cloud service, we'll announce it.
 
Thanks for the reply Liz,

Is there any chance we can get these updates posted here somewhere as well, its now got to the stage where with so many people using realmworks who are not backers that having these updates hidden for backers only on kickstarter is not helping your cause any for keeping the people who bought this content on side.
 
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