• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Features and Enhancements - Your Suggestions

rob

Administrator
Staff member
Greetings,

We compiled a long list of features and enhancements that were
suggested at Origins this past week. Now we need to hear YOUR
suggestions. Please use this thread to list the things you'd love to
see us add to the product, whether they be minor changes or
significant add-ons. There is already a separate thread for printed
output suggestions, so please post printing ideas on that separate
thread, just to keep everything easier for us to manage on this end. :-)

Note! If someone has already suggested something you want to see,
feel free to include a "me too!" post. We need to track which
features are wanted by numerous users, since those are the ones we
need to add first (assuming we can). Just make sure it's clear which
feature(s) you also want to see.

Thanks, Rob

---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (408) 927-9880
Lone Wolf Development www.wolflair.com
 
I'd like to see a rich text or pure text output of some sort that I could use to copy and paste into my homebrew adventure or whatever else I'm using. For d20, ideally this would involve the stat-block format.
 
sppeterson wrote:
>
>
> I'd like to see a rich text or pure text output of some sort that I
> could use to copy and paste into my homebrew adventure or whatever else
> I'm using. For d20, ideally this would involve the stat-block format.



Statblock output is something that we're actively looking into. We'll
hopefully have it implemented within the next few weeks.



--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
dartnet wrote:
>
>
> The ability to modify anything with a charge in the in play adjustments.


By this, do you mean the ability to add extra charges to a charge, or
something else?


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
I just had one come up today.

Skill tricks would be an excellent addition I think.

I know that none of them are SRD, but a slot to add them would be welcome.
 
ghazken wrote:
>
>
> I just had one come up today.
>
> Skill tricks would be an excellent addition I think.
>
> I know that none of them are SRD, but a slot to add them would be welcome.


Skill tricks are indeed on our list of things to add. :)


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
dartnet wrote:
>
>
> *Colen wrote:*
> ghazken wrote:
>
>
> Skill tricks are indeed on our list of things to add. Smile
>
>
>
> Luck Points too?


I'm not sure what luck points are from. Are they from the same book as
skill tricks?


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
A space to list deity in any data sets where it's an optional element on a Background tab would be nice.

In the d20 files, I'd like to see an option to add some deities through the editor if they're going to be used a lot (for example I'm doing an entire temple of a paticular god).
 
Back
Top