AWizardInDallas
Well-known member
In Bestiary Monster Creation, would like to be able to decide what order "New Ability (unique to this race)" appear in the natural attack:
Currently:
Melee bite +8 (1d6+2), 2 claws +8 (1d4+2), sting +6 (1d4+1 [highlight]plus lingering damage and 2d4 acid[/highlight])
Should Be:
Melee Bite +8 (1d6+2), 2 claws +8 (1d4+2), sting +6 (1d4+1 plus [highlight]2d4 acid and lingering damage[/highlight])
Currently:
Melee bite +8 (1d6+2), 2 claws +8 (1d4+2), sting +6 (1d4+1 [highlight]plus lingering damage and 2d4 acid[/highlight])
Should Be:
Melee Bite +8 (1d6+2), 2 claws +8 (1d4+2), sting +6 (1d4+1 plus [highlight]2d4 acid and lingering damage[/highlight])