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M&M 3rd ed. Feature Request: Minions Counter

FifthWanderer

Well-known member
I don't know how hard this would be to implement, but...

Minions in M&M 3e don't get a full damage track. Instead, whenever they fail a saving throw, they automatically suffer the worst possible result. So would it be possible to add the capability to track how many of a given minion remain? That would be more convenient than having copies of the minion in the tactical console.
 
That could save space in the portfolio as well, if you could represent identical minions with a single character writeup and an entry for how many there are for the cost calculation.
 
That's what I've been using the Bruise damage track on minions when I do it, and just enter a single minion.

Its not a perfect solution (if you have someone use an Affliction that only has one or two levels of effect you still need to keep track of it individually) but it at least reduces the number of minions you have to keep track of.
 
That's an interesting idea; the downside is that as Paragon says, the Minions are all treated as one for conditions, initiative tests, etc. But if you're happy with that, this would work fine. I'll look into it!
 
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