The Gear tab in Hero Lab is cumbersome and here are some of my ideas to improve it:
1) Ability to sort by various fields (name, weight, value)
2) Ability to give a custom name to default items, especially containers (like backpacks and chests). So we could name things like "Crafting Chest", "Adventuring Backpack" or whatever else we wanted to organize things.
3) Ability to filter the view (ie. hide/unhide certain containers). Example of usage would be to add a chest, name it Manor Storage, put in items not being taken on an adventure, then hide that chest while adventuring to de-clutter the display while adventuring.
4) More designations for location besides 'dropped on ground' for things like containers left at stronghold/manor/etc.
5) Tree type view so items in a container show immediately below that container (but indented). So it would show Backpack (2 @ 10), then right beneath that would be the 2 entries, indented.
6) Ideally, the 'tree' described above could be expanded and compressed. So have a button, checkbox, + sign or other button that would expand/compress the contents of the container. Ideally, one could compress all and see just a list of containers, then expand just the one you wanted to look inside and the contents would show inline (but indented) under that container.
7) Since most containers (like backpack) limitations are based on volume not weight, it would be nice to have an option of showing how much volume items take up and how much volume is used up in a container. I list this as an option since some groups may not bother with this rule, therefore they may wish to be able to turn it off.
1) Ability to sort by various fields (name, weight, value)
2) Ability to give a custom name to default items, especially containers (like backpacks and chests). So we could name things like "Crafting Chest", "Adventuring Backpack" or whatever else we wanted to organize things.
3) Ability to filter the view (ie. hide/unhide certain containers). Example of usage would be to add a chest, name it Manor Storage, put in items not being taken on an adventure, then hide that chest while adventuring to de-clutter the display while adventuring.
4) More designations for location besides 'dropped on ground' for things like containers left at stronghold/manor/etc.
5) Tree type view so items in a container show immediately below that container (but indented). So it would show Backpack (2 @ 10), then right beneath that would be the 2 entries, indented.
6) Ideally, the 'tree' described above could be expanded and compressed. So have a button, checkbox, + sign or other button that would expand/compress the contents of the container. Ideally, one could compress all and see just a list of containers, then expand just the one you wanted to look inside and the contents would show inline (but indented) under that container.
7) Since most containers (like backpack) limitations are based on volume not weight, it would be nice to have an option of showing how much volume items take up and how much volume is used up in a container. I list this as an option since some groups may not bother with this rule, therefore they may wish to be able to turn it off.