madcatprimary
Active member
I'm creating a custom class. I'm trying to add a class feature that will grant a list of techs and a note a situational bonus on some selected skills. It would work pretty much the same way that Favored Terrains do for Rangers, but that is clearly not a simple class feature. I've hunted through the editor looking for some way to do this, but while I can get a list of techs to populate and make the selectable at the correct levels, I cannot get them to assign a pickable bonus the way favored terrains do for rangers.
How does that function work, and how can I harness it? I cannot figure out where Favored Terrain is getting its bonus selector from.
How does that function work, and how can I harness it? I cannot figure out where Favored Terrain is getting its bonus selector from.