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Fate Core - Stress Tracks and Skills in Editor

telriche

New member
I'm trying to set up a custom campaign with its own stress tracks, which I'm able to do. However, I cant figure out how to set skills to alter the total stress track. Is there an example of some kind I can work from?
 
The Physique and Will skills modify the Physical and Mental stress tracks respectively.

Here's the code from the Physique skill.

Final/5000:

Code:
if (field[sklRoll].value >= 5) then
  hero.childfound[strMental].field[strMax].value += 2
   herofield[acMildCons].value += 1
elseif (field[sklRoll].value >= 3) then
  hero.childfound[strMental].field[strMax].value += 2
elseif (field[sklRoll].value >= 1) then
  hero.childfound[strMental].field[strMax].value += 1
  endif

Note that on the high end, this also adds an additional mild consequence. You may want to delete this if you don't want to add another consequence from this skill.
 
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