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Familiar Info Text?

TCArknight

Well-known member
All,

I've got a special ability with a chooser for the personality of a psicrystal.

I've currently got hero.child[rmPsicrys].field[rInfFamBon].text set to "Varies based on personality" and that works great because that's what shows before the crystal is taken and a personality is chosen.

However, when I use
Code:
Post-levels/5000
hero.child[rmPsicryst].field[rInfFamBon].text = field[usrChosen1].text
I get "Only derived fields can generally be modified via scripts (field 'rInfFamBon')" dialog and it doesn't work.

Thoughts? I tried using trustme at the beginning of the script to no avail.

Any Help? :)
 
Each Psicrystal that needs a different bit of text there should be a different race - let the user differentiate them at that point, rather than by choosing from a dropdown.

That way, it's much easier to add new Psicrystal types when a new book comes out with more of them.
 
Thanks Mathias. :)

Is there a way to change a bootstrapped ability's name? I've got a Personality Racial special, but I want to just change the name based on the race chosen. I thought [livename].text, but that doesn't seem to have an effect...
 
I was tying it with the field entry on the bootstrap but that didn't seem to work. I was thinking that it needed to go in the Final phase, somewhere around 5000.
 
When you assign the field value, does the name display correctly on the Special tab and on the summary panels? Were you only looking at the background tab and seeing that it doesn't work there? (It's because most livename changes make the name much longer, and there's not enough room on the background tab, where they're only given half a tab's width for the display).
 
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