Hi Team,
I'm having a crack at the scripting language and have come across some questions.
#1
Is there a tutorial to show how to handle choices made by the player in an Array-Based Menu? Specifically i am playing with Feat creation. I can get a menu to give the player a choice. I assume i just need to know the handle of that thing in order to work with it.
#2
I'm trying to get simple IF / THEN statements to work. Given the code below I believe it should check to see is the Charisma Attribute is less than 5, if so add +1 Charisma. However it is adding +1 Charisma no matter what.
if (hero.child[aCHA].field[aStartMod].value < 5) then
hero.child[aCHA].field[aStartMod].value += 1
else
~ do nothing
endif
#3
Does Hero Lab 5E SRD allow attributes to exceed 20?
Can anyone provide some insight here?
I'm having a crack at the scripting language and have come across some questions.
#1
Is there a tutorial to show how to handle choices made by the player in an Array-Based Menu? Specifically i am playing with Feat creation. I can get a menu to give the player a choice. I assume i just need to know the handle of that thing in order to work with it.
#2
I'm trying to get simple IF / THEN statements to work. Given the code below I believe it should check to see is the Charisma Attribute is less than 5, if so add +1 Charisma. However it is adding +1 Charisma no matter what.
if (hero.child[aCHA].field[aStartMod].value < 5) then
hero.child[aCHA].field[aStartMod].value += 1
else
~ do nothing
endif
#3
Does Hero Lab 5E SRD allow attributes to exceed 20?
Can anyone provide some insight here?