So, I'm building a custom Faction for a home-game PF campaign. I'm using a Faction rather than a Mechanic or Adjustment because there will be different advantages depending on which island someone comes from, ergo Faction. Since islanders can be of various races, I felt a Faction was the best method for doing this.
I was able to find what I was looking for for some things, but I cannot find an example of the following type of mechanic:
At every character level, a character gets a bonus skill point that must be assigned to a Profession skill.
Can someone point me in the direction of such an example?
I've checked out these threads but haven't found anything that works for me, so I HAVE checked the forums before asking this question:
http://forums.wolflair.com/showthread.php?t=49502
http://forums.wolflair.com/showthread.php?t=44679
http://forums.wolflair.com/showthread.php?t=38747
Thanks in advance!
I was able to find what I was looking for for some things, but I cannot find an example of the following type of mechanic:
At every character level, a character gets a bonus skill point that must be assigned to a Profession skill.
Can someone point me in the direction of such an example?
I've checked out these threads but haven't found anything that works for me, so I HAVE checked the forums before asking this question:
http://forums.wolflair.com/showthread.php?t=49502
http://forums.wolflair.com/showthread.php?t=44679
http://forums.wolflair.com/showthread.php?t=38747
Thanks in advance!