I have a class that grants the character a certain number of evolutions directly to the character. I have gotten it mostly working via. a configurable but I am not able to satisfy the validation conditions on the evolutions.
I have determined the reason is that the validations scripts have statements along the line of
However my situation will not trigger this since I am on the hero (ishero = 1) and I am not a minion (isminion =0).
Is there a way to force this script to trigger (maybe setting isminion to 1?) so I can satisfy the prereq?
I have determined the reason is that the validations scripts have statements along the line of
Code:
if (ishero = 0) then
validif (parent.field[xAllLev].value >= 7)
elseif (isminion <> 0) then
validif (herofield[tCompLevel].value >= 7)
endif
However my situation will not trigger this since I am on the hero (ishero = 1) and I am not a minion (isminion =0).
Is there a way to force this script to trigger (maybe setting isminion to 1?) so I can satisfy the prereq?