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Error?

McQ

Well-known member
Have a race created and when I attempt to Test it I get this error:

Attempt to access field 'glsEquip' that does not exist for thing 'rCLPony'
Location: 'eval' script for Component 'BaseSpec' (Eval Script '#1') near line 10


Any ideas what this could be? I have nothing in the Eval scripts, and I tried just for fun to create a 'glsEquip' in the Fields to see if it would work and nada.
 
In another Portfolio I'm getting these errors:

Attempt to access field 'gSizeDiff' that does not exist for thing 'wBite'
Location: 'synthesize #0' script for Dossier 'statblock' near line 366

Attempt to access field 'gSizeDiff' that does not exist for thing 'wSlam'
Location: 'synthesize #0' script for Dossier 'statblock' near line 366

Attempt to access field 'gSizeDiff' that does not exist for thing 'wClaw'
Location: 'synthesize #0' script for Dossier 'statblock' near line 366
 
The native. I did import the races I created with those attacks into another Portfolio, though. Oh, and I saw something. I made a clockwork horse with Racial Weapon Hooves and it gives no error. But..the other two races (the only ones with the bite and slam attacks) are in the Natural Attacks. Could this be my problem? I don't understand why Claw is appearing, I don't think I've used it anywhere.
 
Ok..so, don't think Natural Weapon thing was right. What I did find was a Lizardfolk and Stirge I had created. I used the races from 'Custom - Races Core mods.user' I noticed there was a 'rLizardfo2' in the race list, but 'rLizardfo1' seemed to be missing...I thought I could duplicate 02 and change the unique id, but no go. Told me it stopped because of the duplication..but I can't find 'rLizardfo1' in this user file to replace/repair whatever. I could have sworn it was around though.

I made a portfolio of monsters created from those races, and from races I have in another data file.
 
D'oh! Sorry to waste the space. Thanks for the info. Is there a work around for making monsters that have the natural attacks?
 
Getting an error on a Trait when I add it to the character.

Secondary tagexpr for pick 'trBWWitch' is scheduled after primary condition test is scheduled

In the Eval script for some bonus skill points I have the Phase set at First and Priority set at 5000.
 
ok, so I changed the Eval script Phase to 100 (default) and still get the error.
I think it has something to do with my giving Brew Potion's requirements not being met by the 3rd caster level. OR the Poison Expert requiring a type chosen.
 
Got rid of the Brew Potion, the Poison Master/Expert, even got rid of the pick requirement to be Sorcerer but still getting message. All I have now is simply some bonus to skills.
 
All I have on this Trait is...

~ +4 to Craft (Poisonmaking) checks
~ +2 to Handle Animal, Knowledge (Arcana), Swim, Survival checks
#skillbonus[kCrafPoiso] += 4
#skillbonus[kKnowArcan] += 2
#skillbonus[kSwim] += 2
#skillbonus[kSurvival] += 2
#skillbonus[kHandleAnm] += 2

Phase: First, Priority: 100, Index: 1
 
Changed Phase to Pre-Level and used Ctrl+R to reset everything after I took away the class level. Seems to be working now.
 
The secondary tag expressions tend to be at First/500, so move your scripts after that.

Pre-Levels/4000 is the standard for adding racial bonuses to skills.
 
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