SomeAuthor
New member
Hello,
I am adding some campaign stuff to a set of data files (all my changes are in an .aug and a .dat file).
Basically, I define a new unit; the user will add one of this unit to his roster, and everything related to the campaign is part of this unit. Let's call the unit "treasury".
One of these things are "campaign points". Users can earn these points during gameplay, and will then simply increase the option/stat "campaign points" of the treasury.
Now, I want to enable (ungrey/show) some option A of the treasury only if there are 5 or more campaign points in the treasury.
How do I do this?
I fooled around a lot with exclusions and live tags, but simply could not get it to work. What is the usual way to do this?
Thanks!
I am adding some campaign stuff to a set of data files (all my changes are in an .aug and a .dat file).
Basically, I define a new unit; the user will add one of this unit to his roster, and everything related to the campaign is part of this unit. Let's call the unit "treasury".
One of these things are "campaign points". Users can earn these points during gameplay, and will then simply increase the option/stat "campaign points" of the treasury.
Now, I want to enable (ungrey/show) some option A of the treasury only if there are 5 or more campaign points in the treasury.
How do I do this?
I fooled around a lot with exclusions and live tags, but simply could not get it to work. What is the usual way to do this?
Thanks!
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