Mathias,
I am wondering how to have something added by a user via the editor automatically have a gizmo attached to it. Weapons need their gizmo to handle weapon mods and ammo. I'd like to figure out how to have the <child entity> pick automatically added to newly created items for this purpose.
I am wondering how to have something added by a user via the editor automatically have a gizmo attached to it. Weapons need their gizmo to handle weapon mods and ammo. I'd like to figure out how to have the <child entity> pick automatically added to newly created items for this purpose.