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Editor - Adding spell to a spell list

Fiordhraoi

Active member
Hey all,

I'm having trouble searching for this as every search I come up with seems to be endless discussions of custom spell output for the character sheet.

If I wanted to add a spell to a class spell list in the editor (after creating a copy of the class, of course), where would I go to do that? I can't find it for the life of me. So for example, I wanted to put Cure Light Wounds on the Wizard/Sorcerer spell list (not what I want to do, just an example).

Any help would be appreciated. Thanks!
 
The sClass.? tag is on the spell itself NOT the class. The spells say I belong to X class via a tag called Spell Class (sClass.?).

In example if you wanted to add Cure Light Wounds to the Wizard/Sorcerer you would start by adding CLW to a cleric. Right click on the ? to get the unique id. If this does not work go to Develop->Enable Data File Debugging.

Next in the editor go to the *Extend Thing tab and click new (blank). Then enter the CLW spell ID for the "Thing Unique ID". The the "Group ID" is "sClass" and the "Tag ID" is the class tag (ie cHelpWiz) for wizard and cHelpSorc (for sorcerer).

Save and use CTRL-R to restart HL. Nothing here requires you to copy and make a new version of a base class. Actually that would be harder to do and make lots of future issues.
 
Ah ha! Perfect, thank you very much. :)
I am attempting to do this same thing.

I have added my custom class, and wish to add the spell "Explosive Runes" to the class list for my custom class "cHelpRgd"

I extended "spExplRun3" to group "sClass" to tag id "cHelpRgd" and get the error:

"Thing Extension 'spExplRun3' - Tag 'cHelpRgd' not defined"

I am creating a Prestige Class that can be attached to multiple other classes, so I want to add the spells to the Prestige Class not the original class, so I don't have to list all possible spellcasting clases.

I am about to attempt to add a Spell List directly to the custom class.
 
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