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Editing Derived Traits

I am a new user to Hero Lab and am trying to add a new derived trait to Savage Worlds through the editor. However, there appears to be no documentation in the help file how to do so.

I am trying to make a new derived trait called Fright, equal to (Spirit / 2) + 2

Can anyone help me set this up. I would so appreciate it. Thanks.
 
I think you might be able to New (Copy) from Toughness and edit the Eval Script to refer to [attrSpi] instead of [attrVig] and then remove the string that adds the armor adjustment.

I'm trying to figure out how to do a derived trait that is simply the sum of Vigor, Smarts and Spirit myself.
 
There is also a thread stickied on this very forum called Common Code Examples with lots of actual examples of things, including coding a Derived Trait. There should be a lot of useful examples there, but if it's missing something or you have something you think should be added to the thread then feel free to jump in or let me know and I'd be happy to add to it.
 
Yay, Lenny!

I just consolidated the stuff I was finding useful, but you and Mathias and plenty of the other folks on this very forum are the ones to really be thanked for sharing all those code snippets they worked out from playing with Hero Lab themselves or to answer some of the questions I've had all along the way.
 
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