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Edge of Empire Talent Trees

I have seen several references on this forum of people that have been using Realm Works for Edge of Empire gaming. I have starting a realm for it myself and been mainly setting up the mechanics with the skills, talents, species, etc.

Wants to see if anyone has done the Talent Trees for the Careers and what worked and didn't work.

I wanted to setup a template or categories template for the talent trees, but I am just not sure the best way to approach it. The simplest would be just a image capture of the talent tree, but I would really like to have something more with links to the talents I have already defined.

any suggestions?
 
Off-hand, I would try either building a table with links to the Talent articles, using empty cells with visible borders to indicate paths on the tree. The easier way would probably be to use a scan of the tree as a smart image with pins linking to the Talents.

Edit:
Here's an example of using a table.

SW%20EoE%20Talent%20Tree%20Example_zpskmk9hma2.png
 
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Thanks for the suggestion. I did as you recommended. Creating the table works and gives me all the "linking" to the skills and talents...not the easy way to do it..but it works.
 
Also, i wanted to give a screen shot of what I did, but there didn't know what people are using to host those images....suggestions?
 
Looks good to me. The only other suggestion I have is to maybe play with formatting options to include color coding for active vs. passive talents. Thumbs up!
 
If I were doing it, I think I would go for a higher contrast with the background and the text for added readability. Here I've made use of the Pen Color and Line Weight options to modify the talent node borders, using only a light-colored shading as the background fill:

SW%20EoE%20talent%20tree%202_zpsmqbvosfn.png


If you use custom colors, you may want to make a note of the RBG values so you can replicate the formatting later. I'm not sure if there's currently a way in RW to extract color info from formatted text/tables.
 
I don't know your game system but I'm curious on why you didn't use Storyboard. Wouldn't it be easier?
 
The storyboard could potentially work, but it would be less than ideal. There are formatting options available with topics/articles, and the way the storyboard locks down the node layout could be an issue when it comes to talent tiers. If nothing else, I would argue that this material belongs in the Mechanics Reference with the rest of the game rules articles.
 
That was my thinking as well...I have it embedded in a career article in the Mechanics Reference, and when I create characters, they will link to the career.

The table is working fine for me...once I am happy with the end results, it will not be hard to cut and paste for other talent trees..
 
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