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Druids and Beast Shape

iceniqueen

Active member
Is there anyway within HL that when a druid changes shape to an animal or elemental to check a box and have the stats change based on the animal/elemental and size they change into (Tiny, Med, Large, huge etc) This would reflect damage, to hit, AC, etc
 
Weird, looked there and looked and re-looked and never saw them. Even the other user file of 10 zipped files I did not see them.

Found the two do not play nice and killed my HL. Had to remove and delete all HL (not characters) and reload
 
Weird, looked there and looked and re-looked and never saw them. Even the other user file of 10 zipped files I did not see them.

Found the two do not play nice and killed my HL. Had to remove and delete all HL (not characters) and reload

They aren't sourced, so they should show up automatically. If they aren't, then I suspect there may have been an error loading up. In that case, no user content is loaded.
 
Found the two do not play nice and killed my HL. Had to remove and delete all HL (not characters) and reload

What do you mean you had to delete HL? Were you getting an error message when you started HL? You can right click on the error and copy it, then paste in your post. That will help people identify what is going on in order to provide you more help.
 
What do you mean you had to delete HL? Were you getting an error message when you started HL? You can right click on the error and copy it, then paste in your post. That will help people identify what is going on in order to provide you more help.

Yes got 2 errors and they popped up on other characters as well. I removed the user files and still got the errors. I did a search on 1 and it said the files did not play well with other USER files. Even with them deleted they errored the system. Once I removed HL and reloaded the errors went away accept on the character I was trying to use the USER file on. I had to recreate the character which was no big deal.

Why they do not show I have no idea. One I saw a check box (the file mentioned in the posts) Under customize. But still never say anything in any part of HL or the character.

HL is up to date
 
Did you restart Hero Lab after deleting those .user files? Hero Lab does not constantly check the status of the files that are loaded. It loads them all into a database when you launch a specific game system, and then uses that database.
 
Here is the screen shot. This is with the PFRPG_druid_Wildshape.user loaded in the C:\ProgramData\Hero Lab\data\pathfinder folder and the Configure hero Druid WIld shape box checked.

HLwithPFRPG_druid_Wildshapeuserloaded_zps1ca98065.jpg
 
Here is the screen shot. This is with the PFRPG_druid_Wildshape.user loaded in the C:\ProgramData\Hero Lab\data\pathfinder folder and the Configure hero Druid WIld shape box checked.
Those are Spell Adjustments. Look under the "Other Adjustments" instead of the "Spell Adjustments".
 
If I load the Wildshape Polymorph Adjustments and remove the PFRPG_druid_Wildshape.user
I get this error

HLerrorwithWildshapePolymorphAdjustmentsinstalled_zps11321a25.jpg
 
Last edited:
They are located in Spell Adjustments as various versions of "Beast Shape, Elemental Body, and Plant Shape".

Just was going off what he posted.

As for the Other adjustments I see Effect: Wild Shape Huge. This does nothing and says as effected by bards inspire greatness ability. and even if I remove the .user file that stays
 
If I load the Wildshape Polymorph Adjustments and remove the PFRPG_druid_Wildshape.user
I get this error
You most likely need Bestiary 1 to get those to load as it looks like it bootstraps abilities from Bestiary 1 Official Package. You could use the editor to remove that bootstrap and then see if it loads.

Unfortunately I never really looked into these files and posted them as is from others. Many others use this file but they most likely own the Bestiary 1 package so it loads just fine for them.

P.S. - You can just right click on an error message and select Copy to copy the text instead of posting the image if you would like.
 
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