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Drop Down Feats, with races.

TobyFox2002

Well-known member
Dragonborn of Bahamut Draconic Aspect Feat has something that I had been looking for, for a while. One of the last pieces I needed for a races I'd been trying to make. The only thing is when I start playing around with it, I still get references linking it to original source.

That is to say, I copy the feat, rename it and create new specials and link them. The problem is I'm still getting a connection to one of the specials, "xDrAsBrWpn" and there is nothing in the code that seems to be bootstrapping it. I am very confused, I thought something might be going on with User Tags, but when I deleted them.. no change at all.

WTH is going on... lol
 
xDrAsBrWpn is the breath weapon gained when you select Heart from the feat. Therefore, it is bootstrapped to the Heart special (xDrAsHeart).
 
• Changeling Racial Mastery: A changeling chooses a single mastery at first level, and they may change their mastery only during their Chrysalis Metamorphosis, or through a Ritual of Re-purposing, but never more than once every three months.
Magical Mastery: If a specialist Wizard (or similar) reduces forbidden school by one if they pick transmutation as a specialized school.
Stealth Mastery: Permanently affected as by Undetectable Alignment.
Domination Mastery: Is treated as having 1 level of noble or aristocrat class for feats, abilities and prestige prerequisites.

The changeling also goes through a chrysalis once every five levels, this process replaces its normal bonus attribute gained every 4 levels. Each time they go through it they get to choose a bonus feat from a list unique to each specialization.

I'll have to figure out how to adjust the number of bonus attributes gained and the frequency they are gained.. I have a feeling that will be complicated.

I know how to give them a single bonus feat when they first gain a specialization but not how to alter the list of bonus feats they gain depending on what specialization they have taken.
 
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• Changeling Racial Mastery: A changeling chooses a single mastery at first level, and they may change their mastery only during their Chrysalis Metamorphosis, or through a Ritual of Re-purposing, but never more than once every three months.
Magical Mastery: If a specialist Wizard (or similar) reduces forbidden school by one if they pick transmutation as a specialized school.
Stealth Mastery: Permanently affected as by Undetectable Alignment.
Domination Mastery: Is treated as having 1 level of noble or aristocrat class for feats, abilities and prestige prerequisites.

The changeling also goes through a chrysalis once every five levels, this process replaces its normal bonus attribute gained every 4 levels. Each time they go through it they get to choose a bonus feat from a list unique to each specialization.

I'll have to figure out how to adjust the number of bonus attributes gained and the frequency they are gained.. I have a feeling that will be complicated.

I know how to give them a single bonus feat when they first gain a specialization but not how to alter the list of bonus feats they gain depending on what specialization they have taken.

The hero field tAttrEvol is used to determine when you get a attribute bonus. Every HD adds .25. Should be easy enough to modify that.

The Bonus feat tag expression for each class is controlled by the field cBonFtExpr. I assume Changeling is not a class, so if you need to change a chosen class's feat list, you'll need a chooser on the feat to allow the user to select a class then use the selection to modify the bonus feat expression of that class.
 
Changeling isn't a class no, it is a very unusual race.

The race gains no starting bonuses to stats but gains 3 bon attr every five levels. (by level 20 it works out to only slightly better than the normal progression.)

And when you take the race you automatically gain a feat called 'Changeling Racial Mastery' The changelings are an insectile race, very hive oriented, rather than creating three different races. I used a feat that had a chooser to select their purpose.

Each purpose has its own list of bonus feats to choose from each time it gains an additional bonus attribute.

That is essentially how it will work, I have the passive abilities of each working (mostly). The Magic Mastery isn't working right, its small compared to the feats.

The magical mastery changelings can take wizard specialzation [transmutation] and only select a single forbidden school. But I cant figure out how to check the specialization chosen and then alter the number of forbidden schools. So for now I've just left it for the player to do.

I hope this is a bit more information, I suppose I could give a link to the googledoc version of the race if it becomes nessisary.
 
Forbidden Wizard Schools are just secondary custom abilities. Reduce the field cGiveSp2nd in cHelpWiz by 1. As for checking the specialized school, use a foreach. Probably look something like this:

Code:
foreach pick in hero from BaseCustSp where "!Helper.Secondary"
 validif (eachpick.tagis[WizSpec.Transmutat] <> 0)
nexteach
 
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