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(Drop Dead Studios) Spheres of Power: Official Support Thread

Conjuration Sphere bug:
Additional limbs talent doesn't apply to the companion.
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Attempt to access container from script with no ability to do so
Location: 'eval' script for Thing 'sopSpConj' (Eval Script '#1') near line 11
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using v1.4

Dammit, Conjuration! If it's not one thing with you it's another. Why can't you be more like your brother?
 
Conjuration Sphere bug:
Additional limbs talent doesn't apply to the companion.
---------
Attempt to access container from script with no ability to do so
Location: 'eval' script for Thing 'sopSpConj' (Eval Script '#1') near line 11
---------
using v1.4

Okay, 1.5 has been released to fix this problem, as well as some problems with Natural Aspect.

EDIT: A quick note for anyone using Natural Aspect to give their companion Rock Throwing: I've set the range of Rock Throwing to 120 feet, but don't take that as gospel. I noticed that the book doesn't specify a range, and the Universal Monster Rules don't specify a default. I used 120 feet as a "best guess" because the ability won't appear with a non-zero value, and I'd rather show the wrong range than not show the ability at all. I've reached out to DDS for a confirmation of the correct range, so don't be surprised if it changes later.
 
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Great update you are doing awesome thank you


I have jst installed this on my ipad and i get a string of errors , so i delete everything off my ipad, reinstalled the only the pathfinder files no other addons and seem to be getting errors still will post as soo as i copy them
 
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ok these are the errors

Syntax error in 'evalrule' script for Thing 'abSoPCast' (Eval Rule '#1') on line 1
-> Tag 'source.pSoPUnrCAM' not defined
Syntax error in 'eval' script for Thing 'cSoPCstPal' (Eval Script '#1') on line 2
-> Tag 'source.pSoPRnPlC1' not defined
Syntax error in 'eval' script for Thing 'cSoPCstRgr' (Eval Script '#1') on line 2
-> Tag 'source.pSoPRnPlC1' not defined
Syntax error in 'evalrule' script for Thing 'cfgSoPTal' (Eval Rule '#1') on line 2
-> Tag 'source.pSoPCLTal' not defined
Syntax error in 'bootstrap #1 condition' tag expression for Thing 'mechSoP'
-> Tag 'source.pSoPHRCntr' not defined
Syntax error in 'calculate' script for Field 'CastLevBas' on line 18
-> Tag 'source.pSoPFracCL' not defined
Syntax error in 'field calculate' script for Field 'CastLevBas' on line 18
-> Tag 'source.pSoPFracCL' not defined
Syntax error in 'pre-requisite rule' script for Component Set 'SoPTalent' on line 7
-> Tag 'source.pSoPNoAdvT' not defined

this is only on my ipad it is weird
i dont use the ipad that much but was wondering what i did wrong it was working till 1.5 sigh
 
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For iPad issues I am working blindfolded and with one hand behind my back, since I don't have one. However, those 'source' tags that your errors reference are from the file "Source - Drop Dead Studios.1st". I would hazard a guess that that file failed to make it onto your tablet? Perhaps you copied over the bulk of files whose names start with DDS and didn't realize that other one was there? Kind of a shot in the dark since I don't know how it works with iPads...
 
no sadly i loaded jst the first one that came out with the pdf download then added it to the addonns folder to get the 1.5 download it okay i will try to figure it out, like i said dont use it very often
 
For iPad issues I am working blindfolded and with one hand behind my back, since I don't have one. However, those 'source' tags that your errors reference are from the file "Source - Drop Dead Studios.1st". I would hazard a guess that that file failed to make it onto your tablet? Perhaps you copied over the bulk of files whose names start with DDS and didn't realize that other one was there? Kind of a shot in the dark since I don't know how it works with iPads...
I guess you have to "buy" the .hl file so I can see it. If you send it to me I can take a look.

But on the iPad the files are never exploded out (ie no folder of files like you see on Windows/Mac). The iPad reads the .hl like a zip file and uses them directly. My guess based on the errors is you forgot to include the .1st file in the latest .hl file. Those that had installed the other versions on the desktop would still have the .1st file present so are ok. The iPad only uses the files in the .hl and can't find it.
 
I guess you have to "buy" the .hl file so I can see it. If you send it to me I can take a look.

But on the iPad the files are never exploded out (ie no folder of files like you see on Windows/Mac). The iPad reads the .hl like a zip file and uses them directly. My guess based on the errors is you forgot to include the .1st file in the latest .hl file. Those that had installed the other versions on the desktop would still have the .1st file present so are ok. The iPad only uses the files in the .hl and can't find it.

That might explain things, I'll have to check on that when I get home tonight. Funnily enough, it would mean I was right about the cause of the problem, just wrong about who's to blame for it...
 
As so often turns out to be the case, Shadow is right. I neglected to include the .1st file in the 1.5 build, which would entirely explain this iPad issue.

I have replaced the file, so if you re-download it and install again, it should work now. Sorry about the problem!
 
It worked beautifully, Thank you very much, sadly this is why i dont program every time i would right code it would have errors in it. Thank you again you are doing an awesome job. Everthing is working as it should and all systems are awesome.



Thank You
 
As so often turns out to be the case, Shadow is right. I neglected to include the .1st file in the 1.5 build, which would entirely explain this iPad issue.
Remember this is why I make the BIG BUCKS. Zero times zero divided by zero! :p

Actually in this case its experience caused by myself forgetting to add the .1st files into the creation of .hl. :)
 
Expanded Options will be a separate package, though it will (obviously) require the base SoP package to function. The Sphere Handbooks will be the same way.
 
No ETA, I'm afraid. It's hard to estimate these things, because sometimes a particular thing turns out to be much harder (or much more rarely, easier) than expected. I'd rather say "it's done when it's done" than give a hard date that I'm pretty likely to miss.
 
Np I figured as much was just curious. we are starting a new campaign and one of the players wanted to play a sphere bloodrager, so was just looking if it would be out in time for that. Thanks for all the hard work
 
In our games, if it cannot be built in Hero Lab, it's not a valid choice.

None of us are particularly skilled with the Editor, so we're all rather appreciative of other's contributions but also eager for the next thing.

Thanks for bringing SoP to HL.
 
I recently bought Hero Lab and the SoP add-on. While playing around with different character types, I found some bugs. Here are the ones I can remember. I think I've seen a couple of more of them, but I can't recall exactly what they were at the moment.

  • The Basic Magical Training feat gives access to ALL basic spheres. (This one might be fixed, since I tried to make a patch for 1.3, then updated to 1.5 and deleted my non-working patch.) Also, the +1 CL from the feat doesn't go away when getting Advanced Magical Training as I believe it should. For instance, a character with only non-caster classes on level 4 with both feats gets CL 3 instead of CL 2.
  • Clerics get too many Talents. They get both a bonus Life/Death talent AND the Life sphere or Death sphere on lvl 1. They should just receive the sphere, or a talent if they already have the sphere.
  • Clerics also seem to get both Death and Life talents as available choices regardless of which base sphere(s) they know. (I think I saw someone else report this earlier.)

Thankfully, nearly all the bugs I have encountered so far have fairly simple workarounds.
 
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