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Dragonbone as a material

I have been using the editor, and I added dragonbone, but I seem to be unable to effect the range for the item. I tried adding the following eval script to the material

container.child[gCustMagic].field[wRangeInc].value += 20

So I was assuming it would bump up the range by 20 when I applied dragonbone to the bow, but I saw no change, DO I need to do something else?
 
What timing are you putting the script at? I am guessing you are setting the field value before the tag is setting the field's value (which then overwrites what you did). Try moving it later.
 
Try:

Code:
container.parent.field[wRangeInc].value += 20

I happened to have my timing at Pre-levels 2500, but as I copied another material it was kinda random. It worked, though.
 
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