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Double barrelled query!

bodrin

Well-known member
Mathias, is there any plans to incorporate the Spell and conferred Conditional modifiers into the conditions tab of the D20 system datafiles just like the Pathfinder project.

Also in the Eberron campaign setting and Monster Manual 5, I think, there is a Template called "Living Spell" that can be added to spells, effectively making them a creature of the Ooze type. On a development stance could it be possible to have this Template work? I only ask as I'm thinking of attempting this!
 
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It would be nice, I feel like d20 hasn't had a good update in a long while. Don't neglect us over here guys! Still waiting on the Epic stuff, and non-magical weapon/armor powers/enhancements.
 
I'll enquire again because I can't see the answer anywhere.

Is there any plans to incorporate the Spell and conferred modifiers into the conditions tab of the D20 system datafiles just like the Pathfinder project. I've now purchased the PFRpg core, Bestiary and Apg files and played around with them and I'm liking the spell adjustments a lot!

Very handy, Shadowchemosh is churning out superb code that I've gathered together into one big custom file just to test and it's quite impressive. It would be excellent to have this functionality in the D20 System.
 
Yes, of course all the updates that have been applied to Pathfinder are on the to-do list for d20 (barring a few like the First Copy mechanism for class specials that had to be implemented before the editor was opened for use). The problem is finding the time to implement them.

The Living Spell should be possible to create as a new monster with the existing mechanisms in HL. You might need a seperate version for each spell, but I don't know of anything that would prevent you from implementing that.
 
The Living Spell should be possible to create as a new monster with the existing mechanisms in HL. You might need a seperate version for each spell, but I don't know of anything that would prevent you from implementing that.

I'd like to try and implement some kind of a drop down box with the spells populating it so it would be a matter of creating the template for the Living Spell and then selecting the actual spell that would be applied as the spell name(s) and description(s) would be used for just a special attack of the creature. Instead of creating each individual spell.

Kind of like the upgrading the weapons with powers panel. Any pointers on this as it's quite daunting trying to interpret the coding for a panel!

The snippet from the Template that would utilise the Spell name is below under the special attacks heading.

Spell Effect (Su):
A creature hit by a living spell’s slam attack is subjected to the normal effect of the spell or spells making up the creature, as if it were within the area or effect of the spell itself. Saves apply as normal for the spell; the DC is 10 + spell level + Cha modifier.

Link to the Template which is found in the Monster Manual 3 and not 5

http://eberronunlimited.wikidot.com/living-spell
 
I'd like to try and implement some kind of a drop down box with the spells populating it

I've asked but I think they don't have docs to give up.

For example, in adjustment you can add under Show Menu a new tag, but I can't get info on what this does and how to take advantage of it.
 
I'd like to try and implement some kind of a drop down box with the spells populating it so it would be a matter of creating the template for the Living Spell and then selecting the actual spell that would be applied as the spell name(s) and description(s) would be used for just a special attack of the creature. Instead of creating each individual spell.

I'm afraid this would be possible in Pathfinder, but this option hasn't been added to the racial specials in d20 yet.
 
A note about the spell adjustments - all the adjustments that are being done for Pathfinder can be done for d20, too. The only difference is that there isn't a separate table for them on the adjust tab - they'll just be normal adjustments.
 
A note about the spell adjustments - all the adjustments that are being done for Pathfinder can be done for d20, too. The only difference is that there isn't a separate table for them on the adjust tab - they'll just be normal adjustments.

So they won't appear as they do under the Pathfinder version of the program where the conditions are? A handy Circumstances and Combat actions table?

It'll just be listed as Spell adjustments and conferred ability adjustments?
 
The only difference between a spell adjustment and a normal adjustment is a tag telling HL to show it in a different table. The spell adjustments and conferred abilities can all be implemented as normal adjustments. In the list of adjustments, you'll already find a few bard and paladin abilities.
 
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