I am working on a template that allows the user to choose different "levels" of the template to act on the base creature via. a drop down menu in its background tab.
The issue I am running into is one of timing. The drop down menu looks to do its work at First/50000 (determining which option is picked and then assigning a value for that option to the things abValue field for later use). However, a template looks like it does all its business much earlier than that.
I can adjust things like AC and ability scores at later timings, that is not the issue. What I am trying to do is do the template name change at a timing later than First/600.
I want to be able to do the something like:
perform state.thing[{Base Race's ID}].amendthing[name,{new name text}]
I am not sure is there a way to dynamically specify what needs to be entered into thing[] dynamically?
I am wondering if I will need to make a custom macro to handle this...
The issue I am running into is one of timing. The drop down menu looks to do its work at First/50000 (determining which option is picked and then assigning a value for that option to the things abValue field for later use). However, a template looks like it does all its business much earlier than that.
I can adjust things like AC and ability scores at later timings, that is not the issue. What I am trying to do is do the template name change at a timing later than First/600.
I want to be able to do the something like:
perform state.thing[{Base Race's ID}].amendthing[name,{new name text}]
I am not sure is there a way to dynamically specify what needs to be entered into thing[] dynamically?
I am wondering if I will need to make a custom macro to handle this...