I have a template that is similar to a zombie in that the base creature loses all feats of the base creature, but because it is not mindless it gains new feats based on its base creature and template hit dice.
Disabling the base creature and previous class feats is simple enough, but how do I make sure that when a new feat is added it is not disabled as well?
Disabling the base creature and previous class feats is simple enough, but how do I make sure that when a new feat is added it is not disabled as well?