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There are 5 messages in this issue.
Topics in this digest:
1. Re: VDR corrections
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
2. Re: Revised B5W Fleet Action files finished
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
3.
From: "Pietro lombardo" <lomb_br@tin.it>
4. a few quick things on the 40k files
From: Kevin Fuhrman <mop@cybergap.net>
5. Re: a few quick things on the 40k files
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Tue, 02 Jan 2001 11:32:57 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: VDR corrections
At 08:42 02/01/2001 +0000, you wrote:
>Hi Colen!
>Have you included the changes to the VDR rules stated at
>http://www.games-workshop.co.uk/gfx/approved/VDRFollowUp.pdf
>in the new 40k datafiles?
Yep.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 02 Jan 2001 11:35:23 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Revised B5W Fleet Action files finished
At 20:10 01/01/2001 -0800, you wrote:
>-I'm using the list attribute to choose children for my unit leaders,
>but I'd like to restrict the total size of each unit to 14 models (there
>may be one parent, and any combination of children making up this total).
Use a stat to hold the number of models in the unit. Have each child unit
add their size to their parent's stat, and then use lcmp to make sure it
doesn't go above 14.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Mon, 1 Jan 2001 16:29:51 +0100
From: "Pietro lombardo" <lomb_br@tin.it>
Subject:
[This message contained attachments]
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 02 Jan 2001 10:51:08 -0500
From: Kevin Fuhrman <mop@cybergap.net>
Subject: a few quick things on the 40k files
I have a few quick bugs to point out in the 40k files.
1) The composition report for the GT format appears to use two organization
charts. Other than that the list works wonderfully.
2) The Aliatoc Craftworld list doesn't account for Vyper squads correctly,
you can only have a number of Guardian Storm, Guardian Defender, Guardian
Jetbikes, and Vyper squads equal to the umber of pathfinders and rangers.
It does not check the Vypers.
3) This isn't really a bug but the Imperial Guard list is very long with
all of the Forge World vehicles included, would it be possible to have
those on a toggle switch like special characters?
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Tue, 02 Jan 2001 21:28:54 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: a few quick things on the 40k files
At 10:51 02/01/2001 -0500, you wrote:
> I have a few quick bugs to point out in the 40k files.
>
>1) The composition report for the GT format appears to use two organization
>charts. Other than that the list works wonderfully.
That's the way it has to be, unfortunately. If we look at the normal number
of things:
1-2 HQ
0-3 Elites
2-6 Troops
0-3 Fast Attack
0-3 Heavy Support
What's the maximum number of things you could include in a Tournament
force? You could have no troops at all in your main force, but 6 in the
first reserve and 6 in the second reserve. Thus, 12 troops are required. Etc.
>2) The Aliatoc Craftworld list doesn't account for Vyper squads correctly,
>you can only have a number of Guardian Storm, Guardian Defender, Guardian
>Jetbikes, and Vyper squads equal to the umber of pathfinders and rangers.
>It does not check the Vypers.
Who'd have thought that the random inclusion of an 's' could cause so much
havoc.
Fixed now, out with next version, etc.
>3) This isn't really a bug but the Imperial Guard list is very long with
>all of the Forge World vehicles included, would it be possible to have
>those on a toggle switch like special characters?
It would indeed be possible, but I don't particularly want to do it.
It
would be an easy thing to do, but the porpoise of the 'show special
characters' stuff is to hide away things people don't normally use, whereas
the Forge World things are in a lot more general use than, for example,
Marneus Calgar.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 5 messages in this issue.
Topics in this digest:
1. Re: VDR corrections
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
2. Re: Revised B5W Fleet Action files finished
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
3.
From: "Pietro lombardo" <lomb_br@tin.it>
4. a few quick things on the 40k files
From: Kevin Fuhrman <mop@cybergap.net>
5. Re: a few quick things on the 40k files
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Tue, 02 Jan 2001 11:32:57 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: VDR corrections
At 08:42 02/01/2001 +0000, you wrote:
>Hi Colen!
>Have you included the changes to the VDR rules stated at
>http://www.games-workshop.co.uk/gfx/approved/VDRFollowUp.pdf
>in the new 40k datafiles?
Yep.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 02 Jan 2001 11:35:23 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Revised B5W Fleet Action files finished
At 20:10 01/01/2001 -0800, you wrote:
>-I'm using the list attribute to choose children for my unit leaders,
>but I'd like to restrict the total size of each unit to 14 models (there
>may be one parent, and any combination of children making up this total).
Use a stat to hold the number of models in the unit. Have each child unit
add their size to their parent's stat, and then use lcmp to make sure it
doesn't go above 14.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Mon, 1 Jan 2001 16:29:51 +0100
From: "Pietro lombardo" <lomb_br@tin.it>
Subject:
[This message contained attachments]
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 02 Jan 2001 10:51:08 -0500
From: Kevin Fuhrman <mop@cybergap.net>
Subject: a few quick things on the 40k files
I have a few quick bugs to point out in the 40k files.
1) The composition report for the GT format appears to use two organization
charts. Other than that the list works wonderfully.
2) The Aliatoc Craftworld list doesn't account for Vyper squads correctly,
you can only have a number of Guardian Storm, Guardian Defender, Guardian
Jetbikes, and Vyper squads equal to the umber of pathfinders and rangers.
It does not check the Vypers.
3) This isn't really a bug but the Imperial Guard list is very long with
all of the Forge World vehicles included, would it be possible to have
those on a toggle switch like special characters?
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Tue, 02 Jan 2001 21:28:54 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: a few quick things on the 40k files
At 10:51 02/01/2001 -0500, you wrote:
> I have a few quick bugs to point out in the 40k files.
>
>1) The composition report for the GT format appears to use two organization
>charts. Other than that the list works wonderfully.
That's the way it has to be, unfortunately. If we look at the normal number
of things:
1-2 HQ
0-3 Elites
2-6 Troops
0-3 Fast Attack
0-3 Heavy Support
What's the maximum number of things you could include in a Tournament
force? You could have no troops at all in your main force, but 6 in the
first reserve and 6 in the second reserve. Thus, 12 troops are required. Etc.
>2) The Aliatoc Craftworld list doesn't account for Vyper squads correctly,
>you can only have a number of Guardian Storm, Guardian Defender, Guardian
>Jetbikes, and Vyper squads equal to the umber of pathfinders and rangers.
>It does not check the Vypers.
Who'd have thought that the random inclusion of an 's' could cause so much
havoc.

>3) This isn't really a bug but the Imperial Guard list is very long with
>all of the Forge World vehicles included, would it be possible to have
>those on a toggle switch like special characters?
It would indeed be possible, but I don't particularly want to do it.

would be an easy thing to do, but the porpoise of the 'show special
characters' stuff is to hide away things people don't normally use, whereas
the Forge World things are in a lot more general use than, for example,
Marneus Calgar.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________