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There are 5 messages in this issue.
Topics in this digest:
1. Re: Problem with 2.1 ?
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
2. WHFB v6 Armor Save Calc problem
From: James.Fike@prgx.com
3. Re: Problem with Armoured Company
From: Phil Groff <pgroff@home.com>
4. Re: Re: CJ Tanks
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
5. Re: Problem with Armoured Company
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 22 Dec 2000 14:35:20 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Problem with 2.1 ?
At 05:06 22/12/2000 +0000, you wrote:
>Hey, so now that 2.1 is out, I tried to use the chld attribute to fix
>the stats for all the children units, however, when you use the expr
>form on the chld attribute (chld:type@childstat=(parentstat) )
>the "parentstat" in this case is actually the child's stat.
I'm using a dozen or so of these attributes for the new Babylon 5 Wars
files, and they're working fine. Could you upload an example datafile to
the Vault?
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 22 Dec 2000 16:01:48 -0000
From: James.Fike@prgx.com
Subject: WHFB v6 Armor Save Calc problem
There is a small problem with the calculation of the armor save. In
the weapons section it states that the armor save of a model on foot
with Light armor, shield, and hand weapon should be a 4+ and a heavy
armor, shield, and hand weapon should be a 3+. This is because the
hand weapon can be used to parry. This would only apply to hand to
hand and not shooting. Could you fix that in the file?
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Fri, 22 Dec 2000 13:13:02 -0500
From: Phil Groff <pgroff@home.com>
Subject: Re: Problem with Armoured Company
Sort of an odd error this time Colen,
When you take an armoured fist platoon, and assign a commissar to the
command section, you get a "Not enough mount in vehicle options taken for
commissar" error. Clearly this is a hold over from the HQ commisar slot
that has to be mounted in a tank of his own, however the one for the
Command squad of the AF platoon presumably just rides in the Chimera with
the rest of the command squad.
Cheers,
Phil G.
p.s. I assume others have pointed out some of the missing vehicles, such
as the Destroyer Tank Hunter which should be an option for the Tank Ace, etc...
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: pgroff@home.com
web: http://www.psych.utoronto.ca/~philip
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Fri, 22 Dec 2000 21:04:43 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Re: CJ Tanks
At 23:48 21/12/2000 +0000, you wrote:
> Night Spinner
> Points: 160
> Armor (F/S/R): 12/12/10
> BS: 3
> Type: Tank, Skimmer, Fast
> Size: Grav-Tank
> Speed: Agile
Is it Agile or Fast? It can't be both... and what composition group does it
live in? I assume Heavy Support.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Fri, 22 Dec 2000 21:02:58 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Problem with Armoured Company
At 13:13 22/12/2000 -0500, you wrote:
>Sort of an odd error this time Colen,
>
>When you take an armoured fist platoon, and assign a commissar to the
>command section, you get a "Not enough mount in vehicle options taken for
>commissar" error. Clearly this is a hold over from the HQ commisar slot
>that has to be mounted in a tank of his own, however the one for the
>Command squad of the AF platoon presumably just rides in the Chimera with
>the rest of the command squad.
Yep, sorry.
>p.s. I assume others have pointed out some of the missing vehicles, such
>as the Destroyer Tank Hunter which should be an option for the Tank Ace,
>etc...
Nope, you're the first
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
eLerts
It's Easy. It's Fun. Best of All, it's Free!
http://click.egroups.com/1/9699/0/_/36190/_/977567725/
---------------------------------------------------------------------_->
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 5 messages in this issue.
Topics in this digest:
1. Re: Problem with 2.1 ?
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
2. WHFB v6 Armor Save Calc problem
From: James.Fike@prgx.com
3. Re: Problem with Armoured Company
From: Phil Groff <pgroff@home.com>
4. Re: Re: CJ Tanks
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
5. Re: Problem with Armoured Company
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 22 Dec 2000 14:35:20 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Problem with 2.1 ?
At 05:06 22/12/2000 +0000, you wrote:
>Hey, so now that 2.1 is out, I tried to use the chld attribute to fix
>the stats for all the children units, however, when you use the expr
>form on the chld attribute (chld:type@childstat=(parentstat) )
>the "parentstat" in this case is actually the child's stat.
I'm using a dozen or so of these attributes for the new Babylon 5 Wars
files, and they're working fine. Could you upload an example datafile to
the Vault?
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Fri, 22 Dec 2000 16:01:48 -0000
From: James.Fike@prgx.com
Subject: WHFB v6 Armor Save Calc problem
There is a small problem with the calculation of the armor save. In
the weapons section it states that the armor save of a model on foot
with Light armor, shield, and hand weapon should be a 4+ and a heavy
armor, shield, and hand weapon should be a 3+. This is because the
hand weapon can be used to parry. This would only apply to hand to
hand and not shooting. Could you fix that in the file?
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Fri, 22 Dec 2000 13:13:02 -0500
From: Phil Groff <pgroff@home.com>
Subject: Re: Problem with Armoured Company
Sort of an odd error this time Colen,
When you take an armoured fist platoon, and assign a commissar to the
command section, you get a "Not enough mount in vehicle options taken for
commissar" error. Clearly this is a hold over from the HQ commisar slot
that has to be mounted in a tank of his own, however the one for the
Command squad of the AF platoon presumably just rides in the Chimera with
the rest of the command squad.
Cheers,
Phil G.
p.s. I assume others have pointed out some of the missing vehicles, such
as the Destroyer Tank Hunter which should be an option for the Tank Ace, etc...
Philip R. Groff
1000 Broadview Ave, Apt# 204
Toronto, ON
M4K 2R7
(416) 429-3831
email: pgroff@home.com
web: http://www.psych.utoronto.ca/~philip
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Fri, 22 Dec 2000 21:04:43 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Re: CJ Tanks
At 23:48 21/12/2000 +0000, you wrote:
> Night Spinner
> Points: 160
> Armor (F/S/R): 12/12/10
> BS: 3
> Type: Tank, Skimmer, Fast
> Size: Grav-Tank
> Speed: Agile
Is it Agile or Fast? It can't be both... and what composition group does it
live in? I assume Heavy Support.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Fri, 22 Dec 2000 21:02:58 +0000
From: Colen 'Skrillboy' McAlister <demandred@skrill.org>
Subject: Re: Problem with Armoured Company
At 13:13 22/12/2000 -0500, you wrote:
>Sort of an odd error this time Colen,
>
>When you take an armoured fist platoon, and assign a commissar to the
>command section, you get a "Not enough mount in vehicle options taken for
>commissar" error. Clearly this is a hold over from the HQ commisar slot
>that has to be mounted in a tank of his own, however the one for the
>Command squad of the AF platoon presumably just rides in the Chimera with
>the rest of the command squad.
Yep, sorry.
>p.s. I assume others have pointed out some of the missing vehicles, such
>as the Destroyer Tank Hunter which should be an option for the Tank Ace,
>etc...
Nope, you're the first

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
________________________________________________________________________
________________________________________________________________________