- Defensive Roll adds "temporarily" to Toughness (within the scripts that is) and is displayed "A/B" where A is the total and B the minimum Toughness (supposedly just Stamina value)
- The Dashboard displays Toughness as a single number, the Temporary value
- Making the character Vulnerable or Defenseless does not affect any of these values.
Problem: while active defenses do change on the Dashboard when Vulnerable, Toughness aided by Defensive Roll does not.
My current idea: make it so Defensive Roll only adds its value when not Vulnerable nor Defenseless.
I tried adding this to a Defensive Roll overriding copy:
But I get this error: "invalid field syntax" on the new line...
Am I going the right way but missing something? Is there a way to "fix" the Dashboard instead?
- The Dashboard displays Toughness as a single number, the Temporary value
- Making the character Vulnerable or Defenseless does not affect any of these values.
Problem: while active defenses do change on the Dashboard when Vulnerable, Toughness aided by Defensive Roll does not.
My current idea: make it so Defensive Roll only adds its value when not Vulnerable nor Defenseless.
I tried adding this to a Defensive Roll overriding copy:
Code:
~ Ignore Defensive Roll if Vulnerable or Defenseless
doneif (hero.child[conVuln].field[conEnabled] = 1)
But I get this error: "invalid field syntax" on the new line...
Am I going the right way but missing something? Is there a way to "fix" the Dashboard instead?