Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
<errors>
<depends name="Thing trInit: Eval Script #1" phase="Traits" priority="6000">
<before name="Component Derived: Derived trtFinal" phase="Traits" priority="6000"/>
</depends>
</errors>
This isn't a high priority question, as I am going to take a crack at the gizmos for mods before doing this but I was wondering what your suggestion would be for handling critical damage in Deathwatch? Characters in 40K RP take damage to the Head, Body, Arms and Legs in combat and I was wondering what I should do for the purpose of tracking that damage in hero lab?
Mathias,
I've created the form and entity for modifications in the data, hero lab compiles fine. I am looking over your notes in a little more detail regarding gizmos, and I was wondering if you could elaborate on where the <child entity=""></child> code goes? When I clicked the link you provided to the hlwiki there was no information there so I thought I'd ask you myself on this one.
RavenX
In the <thing>.