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Damage Grid Bug

torgeir42

Member
Hey,

First off thanks for making the AB files for Warmachine. It has made things a ton easier.

I noticed last night a bug with the Damage Grid that I figured i would post about since i didnt see it posted.

I made a Protectorate list and when I turned on damage grids it made the list over 65,500 pages long. And took about 3 minutes to load into print preview.

Once I was able to get out of print preview and turn off the Dmg Grids everything was fine and I was back down to three pages.


Just figured I'd drop ya a note.

Thanks

Torgeir42

ps. I love the battlegroup option on Protectorate. Hope to see it on all the races some day.
 
Only 65,000 pages?
Heh, I'll have to look into that. I thought I went through all the lists to make sure it was working ok.

And, I'm happy you liked the Battle Group stuff. Since you're the only person to comment on it, and comment favorably, I'll start setting up the rest of the files the same way.

Thanks for posting :!:
The Butcher
 
If you have any trouble recreating it I can send ya the roster that is doing it. I have it saved at 3 pages right now.


Torgeir42
 
We figured out tonight while getting ready to play that the error is only on Protectorate when Dmg Grids are on and when Im using battle groups. Hope that helps.

Torgeir42
 
Been working on this problem and I can't seem to reproduce it.
If it's not a long list of figs, could you just list out the Casters and what units/jacks you have for each of them?
There's got to be some weird combo that I haven't put together that's making it freak out.

Sorry about the trouble.
Butcher
 
Sorry to not have replied earlier. Been out of town. Here is the list I'm using. 750pts.

Battlegroup:
Caster: Severus
Jack: Crusader
Jack: Guardian

Unit: 7 Temple Flameguard & 1 Captain

Unit: 5 Knight Exemplars & 1 Warder

Solo: Paladin of the Wall

Battlegroup:
Caster:Keross
Jack:Revenger
Jack:Devout
Jack:Repenter
Unit: Sunburst Crew

Unit: The Wrack

Hope that helps.
 
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