I'm creating a character based around throwing daggers, but whenever I try to equip daggers it only shows as melee stats. The only way I can find to show up as ranged stats is if I create a separate weapon such as "Thrown Dagger" with the wDagger info and have "Melee" checked off. It would be nice to see both stats when equipping a weapon that can be both melee and thrown (and I mean stuff like a dagger, not a longsword). I have V1.2a and have verified this on two computers. Same seems to go for shuriken and throwing axes. Is there a way to show both stats without creating a special weapon??
Thanks!
Edit: Still doesn't work in v1.2b. Also noticed something else... If I have a stack of items (let's say 7x Bell) and I attempt to sell it back, it multiplies the total costs of the stack by the number of the stack then by the percentage you're selling it back. So going with the example of the Bell, you can purchase it at 1gp each, so 7 Bells will be 7gp. But when you sell back the stack of it, HL calculates the cost of the stack in your gear (7gp) and multiplies that by the amount of the stack, so you sell the stack for 49gp.

Edit: Still doesn't work in v1.2b. Also noticed something else... If I have a stack of items (let's say 7x Bell) and I attempt to sell it back, it multiplies the total costs of the stack by the number of the stack then by the percentage you're selling it back. So going with the example of the Bell, you can purchase it at 1gp each, so 7 Bells will be 7gp. But when you sell back the stack of it, HL calculates the cost of the stack in your gear (7gp) and multiplies that by the amount of the stack, so you sell the stack for 49gp.