RayPrancer
Well-known member
I'm having a problem with pips in this system and I know other related questions have been asked before. My issue is that you can have 15 pips in a mundane attributte but only 12 in skills and I can't work out how to tell Hero Lab about the lower total. There are also 2 Extranormal attributes that I want Hero Lab to ignore the pip limit for but in all other ways treat as mundane attributtes.
A related issue is that all skills tied to Extranormal abilities cost double - since there are a total of 7 and they otherwise work the same as normal skills how would I do this for example for the Strife skill which is tied to the Miracles attribute.
You can also Specialize in this setting for 1/3 cost of skill with 12 pips spent on each of them a maximum. Specilizations for skills linked to Extranormal attributes also cost double. Those with the higher cost are numerous enough to be worth defining seperatly as they include every example spell.
Ideally I'd like to set the default maximum to 12, increase it to 15 for attributes then remove it for the attributes Magic and Miracles.
Another issue is that you must buy a whole number of dice in each category so that the total cost of Attribute pips needs to be a multiple of 4 (4/3 per pip) and for Skills and Specializations an exact multiple of 1 (1/3 and 1/9 per pip respectively but drawn from the same pool).
A related issue is that all skills tied to Extranormal abilities cost double - since there are a total of 7 and they otherwise work the same as normal skills how would I do this for example for the Strife skill which is tied to the Miracles attribute.
You can also Specialize in this setting for 1/3 cost of skill with 12 pips spent on each of them a maximum. Specilizations for skills linked to Extranormal attributes also cost double. Those with the higher cost are numerous enough to be worth defining seperatly as they include every example spell.
Ideally I'd like to set the default maximum to 12, increase it to 15 for attributes then remove it for the attributes Magic and Miracles.
Another issue is that you must buy a whole number of dice in each category so that the total cost of Attribute pips needs to be a multiple of 4 (4/3 per pip) and for Skills and Specializations an exact multiple of 1 (1/3 and 1/9 per pip respectively but drawn from the same pool).