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D&D 5e Community Pack

There's alot more than me to thank! This was a community effort with at least 10 people helping.

So a HUGE thanks to everyone who participated.

Leaving it up to them to make themselves known however ;)
 
This is fantastic. Exactly what I needed to make the purchase of the 5e datafile worth it to me. Thanks to everyone who made this possible.
 
There's alot more than me to thank! This was a community effort with at least 10 people helping.

So a HUGE thanks to everyone who participated.

Leaving it up to them to make themselves known however ;)

Well a "Thank You" to the Mystery Nine along with the thanks to you daplunk. :D
 
There's alot more than me to thank! This was a community effort with at least 10 people helping.

So a HUGE thanks to everyone who participated.

Leaving it up to them to make themselves known however ;)

Tell your GMs next game that Liz from Lone Wolf thinks you deserve an inspiration point, or 2, or 3, or 100. :)
 
New Release Available

IMPORTANT INFORMATION: The names of some 'things' had to be changed in this release. Simply re-add the 'thing' back in using the character editor.

v1.1 February 24, 2016

New Features
  • The Book of Lost Spells 5e - 706 new spells
  • The (Not Really) Complete Tome of Spells - 470 new spells (Only A-C currently assigned to classes)
Enhancements and Changes
  • Source files updated to ensure clarity between Official and 3rd Party source material
  • DEITIES - Deities from SCAG. The Drow Pantheon (Eelistraee, Kiaransalee, Lolth, Selvetarm, Vhaeraun)
  • BACKGROUNDS(SCAG) - 13 new backgrounds added
  • CLASS OPTION - Human Variant - This has been made Obsolete. Replaced with in official HL release.
Bug Fixes
  • FEAT(Elemental Adept) - Fire add as options
  • FEAT(Spell Sniper) - Pre-req now recognizes Warlock spells
  • BACKGROUNDS(Tool Proficiency Display Issue) - Tool proficiency's that are hard coded will now be visible to the player. This is a temp work-around as this is not currently displayed by default.
  • BACKGROUND(Charlatan) - Missing tool proficiency added
  • BACKGROUND(Spy) - Equipment added, tools corrected, proficiency corrected
  • BACKGROUND(Naming Conventions) - Some naming conventions were incorrect and had to be fixed. This will impact the following: bBMilitiaA updated to b5CMilitia | btSdIndepe updated to bt5CSdInde | btBDefuse updated to bt5CDefus
  • CLASS(Naming Conventions) - Some naming conventions were incorrect and had to be fixed. This will impact the following: cClrTempes updated to c5CClrTemp
  • CLASS(Wizard Schools) - Will not appear if the Community Pack is not selected.
  • SPELLS(Duplication) - Many duplicate spells removed. There are a few variant spells of the same name, have added the source book abbreviation in brackets after those spell names to assist in differentiation.
 
Even though the subrace section no longer appears, I'm still getting a validation error that I need to select a subrace. This is with a character created before the update. Other than this validation error, everything is as I want it. Can I ignore a validation error and make it go away?
 
I can fix that next release. It's because the old Human Variant is still actually there just marked as Obsolete which is triggering the validation error.

You can ignore it or...

Open the Editor > Open COM_5ePack_PHB - Races.user > Delete the following:
Races > Subrace > Obsolete - Human Variant - Obsolete
Save the changes and restart Hero Labs.

I'll get this fixed next release.
 
I presume not everything from Sword Coast is implemented yet, or did Warlock: Other Worldly Patron: The Undying get missed?

Also curious about when DMG material such as Death Domain and Oath Breaker might be planned?
 
daplunk:

Is there any plans to add material from the DMG?

Specifically the Eldarin, the Aasimar, and the Death domain off the top of my head.
 
Raise requests in the Github and it will be added to the ToDo list.

Even better, create the things in a custom.user file and submit it via GitHub and Ill add it in.

I'm back at work now with a 4 week old also so expect my personal output to start to slow down. :(
 
Oh my, the fun of a new born. I remember those days. Enjoy it while you can. The years fly by so fast with kids. Trust me. :-)
 
Thanks to everybody who worked on this and is still working on it. After fighting with the download, I clued into the fact that I shouldn't be using the URL in the Setup guide (since it was for Pathfinder) and should instead use the one that was clearly posted. It's a good thing that game store owners don't ever really need to read instructions to stay in business for a long time.
 
Thanks to everybody who worked on this and is still working on it. After fighting with the download, I clued into the fact that I shouldn't be using the URL in the Setup guide (since it was for Pathfinder) and should instead use the one that was clearly posted. It's a good thing that game store owners don't ever really need to read instructions to stay in business for a long time.
Yeah... Didn't have time to update that document to 5e yet. Its on the to-do list. :)

Update: I updated the document to cover Pathfinder, d20 and 5e now. Including giving all three URL's in the pdf. Sorry about that...
 
Last edited:
I just realized Chromatic Orb wasn't available... Oversight or intentional? I apologize if I missed something somewhere. :)
 
Will be restored in 1.2 which is coming within the next 24 hours. It's there just incorrectly marked as hidden.

If you want to see the changes early you can see them HERE.
 
Will be restored in 1.2 which is coming within the next 24 hours. It's there just incorrectly marked as hidden.

If you want to see the changes early you can see them HERE.

Excellent. Thanks again once more to everyone involved in this - literally a DMs dream come true. :D
 
NEW RELEASE AVAILABLE - v1.2 March 2, 2016

IMPORTANT INFORMATION: With the new release comes risk that previous characters will generate errors when loaded. If this happens simply re-add the broken element to your character.

New Features
  • DUNGEON MASTERS GUIDE (Race) - Eladrin added
  • DUNGEON MASTERS GUIDE (Race) - Aasimar added
  • MONSTER MANUAL - 128 Monsters added. Currently heavy Work In Progress (Monsters listed are complete): Beholder; Death Tyrant; Spectator; Needle Blight; Twig Blight; Vine Blight; Pixie; Hook Horror; Kenku; Quaggoth; Myconid Sprout; Myconid Adult; Myconid;Sovereign and Piercer (some bugs needs LW).
  • TOOL (Gaming Sets) Added Dragonchess Set & Three-Dragon Ante
  • DEITIES (SCAG) - Added all deities Pantheons from SCAG : Dwarven, Elven, Orc, Halfling and Gnome Pantheon
  • RACE (DMG) - Added Aasimar race and Eladrin subrace.
  • SPELLS - The (Not Really) Complete Tome of Spells - 470 new spells (all assigned to classes)
  • HELPER - Added functionality to make any weapon/ammmo 'Silvered' or magic and Silvered.
  • ADJUSTMENT - Added "Equipment, Notes" that allows you to append up to 100 characters to a selected piece of gear description text.

Enhancements and Changes
  • BACKGROUNDS (PHB) Changed background special abilities Uniqueness flag to 'No' enabling the special abilities to display on the Backgrounds tab as well as the Specials tab.
  • RACE (Tiefling) The official Tiefling was unable to link to learn Hellish Rebuke as part of Infernal Legacy as the spell was not included in the SRD. We have therefore created a community copy of Tiefling and linked the spell correctly. Users who have made Tiefling characters previously may need to update their characters to use the new Tiefling 'thing' within Hero Labs. This can be done by simply "re-selecting" the Tiefling race on the "Race" tab after opening up your character.
  • The (Not Really) Complete Tome of Spells - 470 new spells all assigned to classes.

Bug Fixes
  • BACKGROUNDS (ab5CPosPri, ab5CRetain, ab5CBadRep) These special abilities were created as Background Custom Abilities instead of General Abilities. Changed these in line with everything else which fixed their display issue.
  • BACKGROUNDS (Clan Crafter) Fixed Tool Proficiency selection.
  • BACKGROUNDS (Far Traveller) Why Are You Here options updated. Duplicate entries for '5' resolved.
  • BACKGROUNDS (Inheritor) Fixed Tool Prof pick.
  • BACKGROUNDS (Inheritor) Fixed Inheritance pick.
  • BACKGROUNDS (Hermit) Fixed Pilgrim roll value to 8.
  • BACKGROUNDS (SCAG) Correctly assigned Ideals, Bonds, Flaws.
  • BACKGROUNDS (SCAG) Far Traveller roll corrected
  • CLASS (Rogue) - Fixed Arcane Trickster to only allow selection of 2 cantrips instead of 3.
  • FEAT (Spell Sniper) - Modified text on Cantrip selection to set pick to 1 cantrip.
  • FEAT (Medium Armor Master) - Corrected pre-requisite check to correctly check for Medium Armor Proficiency.
  • FEAT (War Caster) - Now correctly recognizing the Warlock class in the pre-requisite check.
  • RACE (Obsolete Human Variant) - The original community Human Variant was made obsolete on 24/02/16 with the release of an official Human Variant. ra5CHumVar was made Obsolete but this caused validation errors as the Human still thought a sub-race had to be picked. Have therefore removed 'ra5CHumVar' resolving the validation error.
  • SPELL (Chromatic Orb) - Removed this from *Hidden, now available to characters again.
  • DEITIES (Drow Pantheon) - Things ID of drow deities were changed to follow naming convention.
 
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