MNBlockHead
Well-known member
I'm trying to create a customer monster.
When I try to increase an attribute above 20, it displays as, e.g., 21/20 and does not calculate to-hits and damage according to the desired score (21).
How do I override this behavior so that a custom monster can have ability scores greater than 20?
When I try to increase an attribute above 20, it displays as, e.g., 21/20 and does not calculate to-hits and damage according to the desired score (21).
How do I override this behavior so that a custom monster can have ability scores greater than 20?