TobyFox2002
Well-known member
I have run into a custom ability that adds to ability score and can be taken once plus one time for every six levels a character possesses. The way the MAX LIMIT works, it doesn't seem like it can be dynamically altered based on scripts. I dont see any tags or fields that manipulate that.
I'm fairly certain I've seen customs that function similarly to this but I cant recall. Would anyone have any thoughts on how I could proceed.
Ability Increase (Ex):
The next issue is, and I haven't quite gotten to this point yet is that the fact that this doesn't apply to this to the player (most of the time) it applies it to their pet construct. How do I transition this choice to to a minion or companion?
I'm fairly certain I've seen customs that function similarly to this but I cant recall. Would anyone have any thoughts on how I could proceed.
Ability Increase (Ex):
The engineer’s constructs all have their Strength or Dexterity ability scores increased by +2. This modification can be selected more than once. It can only be applied once to an individual ability score, plus one additional time for every six levels the engineer possesses.
The next issue is, and I haven't quite gotten to this point yet is that the fact that this doesn't apply to this to the player (most of the time) it applies it to their pet construct. How do I transition this choice to to a minion or companion?