• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Critical Hits

AllusiveMan

Active member
Has anybody written a nifty little script that adds a "critical hit" checkbox to, say, the In Play tab and adjusts the damage calculations for all your weapon attacks? Surely something like this has been suggested a million times by now.
 
It's not as easy as it might sound, because of all the little corner cases regarding what damage bonuses do or do not get multiplied on a crit (a property of bonuses that Hero Lab does not track). Sneak Attack is a notable example of this.
 
Bummer. I'd give it a go myself, but I'm a neophyte and it would be a time-consuming project for me. If someone else hasn't done it by now, there must be a good reason.
 
Back
Top