I know how to create abilities but i have no idea how to do this one its turns on and off (like power attack) it pumps up skills saves and init
A death giant's victims become its guardians in death. Each death giant is surrounded by a constantly swirling cloud of intangible spirits.
These spirts provide the death giant with warnings and protections, granting the creature a bonus on its initiative rolls, saves, Perception checks equal to its charisma modifier.
A death giant's will binds its guardian souls to it. They are not ghosts or undead in the usual sense and cannot be damaged dispelled or separated from the death giant.
The souls can be suppressed by doing 30 points of positive energy damage in a single round. This causes them to vanish for 1d10 rounds, and the death giant loses the benefits of its guardian souls, frightful keening, soul healing, and steal souls abilities until the souls return
Help me out what what I do the racial special
A death giant's victims become its guardians in death. Each death giant is surrounded by a constantly swirling cloud of intangible spirits.
These spirts provide the death giant with warnings and protections, granting the creature a bonus on its initiative rolls, saves, Perception checks equal to its charisma modifier.
A death giant's will binds its guardian souls to it. They are not ghosts or undead in the usual sense and cannot be damaged dispelled or separated from the death giant.
The souls can be suppressed by doing 30 points of positive energy damage in a single round. This causes them to vanish for 1d10 rounds, and the death giant loses the benefits of its guardian souls, frightful keening, soul healing, and steal souls abilities until the souls return
Help me out what what I do the racial special