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Community Created Files 1.8 and later

Hi Sendric,

I would like to request the Morning Lord of Lathander (Player's Guide to Faerun), the Pious Templar (Complete Divine) and the Bear Warrior (Complete Warrior) if it's not too much trouble.

Thanks!
 
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I'll take a look at the Morninglord as soon as I get a chance to next work on the faerun files.

The Pious Templar might be tricky, I've played one, and good aligned uses Paladin spells, while Evil ones use the Blackguard spells, I am not sure how to that would work, I suppose certainly possible to do that, but its beyond my ability I think.

I really dont know much about the bear warrior, it seems fairly straight forward but I only glanced at it.
 
Hi Sendric,

I would like to request the Morning Lord of Lathander (Player's Guide to Faerun), the Pious Templar (Complete Divine) and the Bear Warrior (Complete Warrior) if it's not too much trouble.

Thanks!

I'll add both of those to my to do list. Shouldn't be a problem. I'll leave Morning Lord to TobyFox.
 
Ok. I took a bit of a hiatus, but I'm getting things going again. Sorry for the delay. Was feeling a little burnt out. I've begun work on the Magic of Incarnum source book.
 
Have you considered creating a repository out there, say on github? You could put everything up, and allow people to work on different parts. (since its all XML files anyway). You could control the final merge, so you could still know whats gone in and what hasnt, and it would take some of the workload off of you.
 
Have you considered creating a repository out there, say on github? You could put everything up, and allow people to work on different parts. (since its all XML files anyway). You could control the final merge, so you could still know whats gone in and what hasnt, and it would take some of the workload off of you.
I sent an email to Shadow/Sendric about this. He's currently looking into it.

I have some additions going on here: https://github.com/NullCascade/HeroLabCommunityDataDnD35/
 
Have you considered creating a repository out there, say on github? You could put everything up, and allow people to work on different parts. (since its all XML files anyway). You could control the final merge, so you could still know whats gone in and what hasnt, and it would take some of the workload off of you.

Yes. I had another project (completely unrelated to HL/D&D) that was taking up a lot of my time, and I simply haven't had a chance to fully invest in looking at github. It's on my list of things to delve into, and I should have an answer soon.
 
cool. looking forward to it.

Sorry for the delay. I did take a look at this. Unfortunately, it's a bit beyond me at the moment. I'm uncomfortable pushing ahead with this until I can sit down and take the time to really learn it. I don't see that happening before the holidays, but hopefully my schedule will clear up a bit after the new year so I can take a longer look at it.
 
Sorry for the delay. I did take a look at this. Unfortunately, it's a bit beyond me at the moment. I'm uncomfortable pushing ahead with this until I can sit down and take the time to really learn it. I don't see that happening before the holidays, but hopefully my schedule will clear up a bit after the new year so I can take a longer look at it.
Sendric if you would like I would be happy to have a phone conference and using TeamViewer give you a run down. Email if you want to set that up.

I would also recommend taking a look at SourceTree which is a free GUI based product that will interfaces to GitHub. Makes my life SO much easier.
 
Sendric if you would like I would be happy to have a phone conference and using TeamViewer give you a run down. Email if you want to set that up.

I would also recommend taking a look at SourceTree which is a free GUI based product that will interfaces to GitHub. Makes my life SO much easier.

There's also Smartgit which works on pre windows 7 machines.
Sourcetree only works Win7 upwards as I found out much to my dismay.
 
Update on 1.15:

I am working on the Totemist class from Magic of Incarnum. I believe I have the mechanics of using Soulmelds, Essentia, and Chakra Binding done. In theory, the same mechanics should carry over to the other classes as well. All that is left now is scripting each of the Soulmelds to do what they need to do. This will take some time, but I hope to have it done before Christmas. If I do, I may throw out a release so for those of you looking to add to it, please let me know your status.
 
I am really new here, but I have been looking into what is missing, and what my group needs:

Mountebank from Complete Scoundrel & Dervish from Complete Warrior would be a great additions.
Also Gestalt would be nice. I saw it was available from the community files for PFSRD, but not for D20 yet.

And I will also beat the drum for the Epic Level Handbook to be converted.

Wish I knew more XML (and had more time) so I could help.
 
I am really new here, but I have been looking into what is missing, and what my group needs:

Mountebank from Complete Scoundrel & Dervish from Complete Warrior would be a great additions.
Also Gestalt would be nice. I saw it was available from the community files for PFSRD, but not for D20 yet.

And I will also beat the drum for the Epic Level Handbook to be converted.

Wish I knew more XML (and had more time) so I could help.

Epic Level and Gestalt both require support that is not currently in the d20 system. Epic level is closer and we might be able to fudge some things to make it work, but its not high on my list of priorities.

I'll add Mountebank and Dervish to my to-do list. Welcome to Hero Labs!
 
Epic Level and Gestalt both require support that is not currently in the d20 system. Epic level is closer and we might be able to fudge some things to make it work, but its not high on my list of priorities.

I'll add Mountebank and Dervish to my to-do list. Welcome to Hero Labs!

Thanks!

Spymaster would be cool, I just realized it wasn't in there.

If anyone has a quick and dirty programming guide or noob walkthrough of some sort, I can try and learn...
 
Hello all.

I was wondering if anyone had made some progress on the Complete Adventurer - Nightsong Enforcer. I am working to learn how so I can help, but thusfar my attempts seem to break things more than help :). One of our group will be going to that for their prestige class next level.

Thanks all for what you are doing here.
 
Hello all.

I was wondering if anyone had made some progress on the Complete Adventurer - Nightsong Enforcer. I am working to learn how so I can help, but thusfar my attempts seem to break things more than help :). One of our group will be going to that for their prestige class next level.

Thanks all for what you are doing here.

I'll add it to the list.
 
There are a few minor changes that will be included in the next release, but not in the release notes.

Some pre-req scripting techniques will be updated as follows:

For Base Attack Bonus (ie BAB at least 1):
OLD: child[Attack].field[tAtkBase].value >= 1

NEW: #BAB[] >= 1

For minimum ability score (ie DEX at least 13):
OLD: child[aDEX].field[aFinalVal].value >= 13

NEW: #attrvalue[aDEX] >= 13

NOTE: If you have home-grown user files that use the old techniques, they will still work, and will continue to work going forward. If you wish to change to the new technique, you may do so at will; you do not need to wait for the next community release.
 
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Hello everybody, I would like to now if some one had made the Arachnomancer prestige Class for the Drow of the Underdarck. If yes answer my please and if not please add on in the future release.
 
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